gluschenko / unity-dark-skin Goto Github PK
View Code? Open in Web Editor NEWSwitcher of UI theme in Unity Editor (light -> dark) (.NET, WPF)
License: The Unlicense
Switcher of UI theme in Unity Editor (light -> dark) (.NET, WPF)
License: The Unlicense
东西很好, 求来一个 Mac 版本
Like the title says, I was using the dark theme for a few weeks now. I created a build - that I've done many times before - and the editor randomly switched to light after building.
I opened up the application and it said I was on the dark theme. I switched back from light to dark again but it was still on the light theme. I reinstalled that specific Unity version but I have the same problem! I'm on 2019.3.0f6.
App or Console can't find signature.
Hello,
Any plans to support unity 2019.3 ?
Hi
update for 2019.4 LTS plz
or can I proceed with the current app?
Post an .exe please, not everyome knows how to compile...
I downloaded and opened the folder in Visual Studio, but, when I click compile, it doesn't work, I try to run, but nothing ...
Developing custom editors to extend unity functionality i found this tool very useful. Sadly after I installed unity Hub it stopped working, i tied stopping Hub after opening the project but it keeps it alive as long as unity is opened.
On running in the version 2018.3.0f2.
Tried to install the dark theme for 2019.3.7f1, installer worked but the theme didn't changed.
Re-ran the patcher a few times and it no longer switches modes.
Edit to add a few more details.
I've been running successfully patched 2019.3.0f6 for a while. The Hub prompted me to restart it to apply an update, so I did. After that, the dark theme was disabled, and running the patcher to flip it either way does not work. The Unity.exe file has not been updated, and using my backup exe doesn't help.
I can't run the Editor without it launching the Hub. I don't know if this is previously known behavior or not. Something changed; maybe the Hub itself has some kind of mitigation for the mod.
Could you support Unity2019.2.6f1? thank you.
Yes uuuh we all know how to compile lmao i have MVS
But hey
Compile one of both projects (UnityDarkSkin or UnityDarkSkin.App) with Visual Studio
Where is the help for noobs like me :)
This way you will not have to reinstall the whole Unity and all the modules.
Go to : https://unity3d.com/get-unity/download/archive
Now it will work again :-)
The 2018.3 option doesn't work, says the signature is missing.
add 2019.3.1f1 for the 2019.3 tested version
how can i slove this
As always, Unity Technologies patched it up again. I wonder when will they let us use dark mode only when an internet connection is available.
(just kidding patch this please)
HI
Can u jst send me a compiled release (the .exe file only)
first i havent vs
second i cant download it now (my internet is f***** up and i m using vscode instead)
third plz cz i hate the gray color (disgusting)
It always report an Error "This version is not supported.Try another version of unity",what ever witch version.(I try the version of 2019.2.8f1 and 2019.2.14f1,and Hub version is 2.21.)
I wasn't able to build, but I was able to use the offsets in an older/different version of the patcher.
Here are my errors. Yes, I installed the Net Framework 4.8 dev pack.
1>------ Build started: Project: UnityDarkSkin.Lib, Configuration: Debug Any CPU ------
1>CSC : error CS1617: Invalid option '8' for /langversion. Use '/langversion:?' to list supported values.
2>------ Build started: Project: UnityDarkSkin, Configuration: Debug Any CPU ------
3>------ Build started: Project: UnityDarkSkin.App, Configuration: Debug Any CPU ------
2>CSC : error CS1617: Invalid option '8' for /langversion. Use '/langversion:?' to list supported values.
3>C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\MSBuild\15.0\Bin\Microsoft.Common.CurrentVersion.targets(2110,5): warning MSB3245: Could not resolve this reference. Could not locate the assembly "Microsoft.WindowsAPICodePack, Version=1.1.3.3, Culture=neutral, PublicKeyToken=8985beaab7ea3f04, processorArchitecture=MSIL". Check to make sure the assembly exists on disk. If this reference is required by your code, you may get compilation errors.
3>C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\MSBuild\15.0\Bin\Microsoft.Common.CurrentVersion.targets(2110,5): warning MSB3245: Could not resolve this reference. Could not locate the assembly "Microsoft.WindowsAPICodePack.Shell, Version=1.1.3.3, Culture=neutral, PublicKeyToken=8985beaab7ea3f04, processorArchitecture=MSIL". Check to make sure the assembly exists on disk. If this reference is required by your code, you may get compilation errors.
3>CSC : error CS1617: Invalid option '8' for /langversion. Use '/langversion:?' to list supported values.
========== Build: 0 succeeded, 3 failed, 0 up-to-date, 0 skipped ==========
We could upgrade the .net framwork version to stay up to date
You know what? This project has already grown to the point that some YT tutorials and even some websites have started to point to this repository. It would be a nice addition to also have a Linux port so that we can also not get our eyes burnt down during night sessions!
It would be nice to make this app available to instal through chocolatey
Unity is already up there, and also this would get a bit more traction.
Add the ".exe" files to the releases so we can just download it without having to build it ourselfs each time.
Saying "it just changes a couple of bits in Editor.exe" is the definition of what a crack does. You're altering their proprietary software to get around an intentional restriction of theirs and it goes against Unity ToS.
Not that this is really needed anymore, they made the dark theme free ages ago. But probably not good to distribute this or recommend people to use it if they want to remain ToS compliant.
It is detecting it as 2019.2.If i choose 2019.3 then it gives an error cannot switch theme.If i choose 2019.2 then it patches but the theme is not switched.However it shows it has been switched.
Please minify this code, you have way too much comments and even an unnecessary library call. You should make at least a folder that contains the minified code for execution efficiency.
Can I use this in linux?
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