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gdash's Issues

v4.0.0

This is a tracking issue for development of gdash 4, which will drop support for GameMaker: Studio 1 in favor of consolidating for speed and support on GM:S 2.

  • Rename functions to use _underscore_formatting rather than camelcase for consistency with the GM:S stdlib
  • Remove _arrayOf usages in favor of native array definition syntax
  • Reduce reliance on _length where array_length_1d suffices
  • Performance review and runtime analytics
  • Improve unit test coverage for all functionality
  • Review in-script documentation
  • Production bundling script
  • Documentation generation script

_log should accept N arguments

_log is mostly a utility function, so it should have some good utility!

If I pass _log("hello", 1, "world") to it, I should expect to see:

hello 1 world

Can't use built-in function in _spread

cannot use function/script name for a variable, using "ds_list_add"

It seems like GM1 do not allow that. You may want to change the example in the script.

/*
@example
_spread(ds_list_add, _arrayOf(listId, 1, 2, 3, 4));
// => List now contains 1, 2, 3, 4
*/

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