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gobomus's Projects

glus icon glus

GLUS for OpenGL, OpenGL ES and OpenVG

gradeaov icon gradeaov

Simple subtractive compositing grade tool with extra features like, saturation, contrast and masking.

hdreffects icon hdreffects

High dynamic range PBR rendering, with lens flare approximation and bloom with OpenGL 3.2 and GLSL 1.5

hdrprocess icon hdrprocess

Batch-merge image files into beautiful HDR images in a 100% automated workflow. It's python-driven and very fast

iblbaker icon iblbaker

Light probe generation and BRDF authoring for physically based shading.

inverseover icon inverseover

This is an alternative way of using a matte generated from a key that retains fine detail that an normal over node on its own cannot do.

isotope icon isotope

Collection of python scripts, nodes, gizmos and tools for Nuke Compositing System from The Foundry

ivs3 icon ivs3

Application for viewing 4D Data sets using vector normalization and stereo-graphic projection.

knn-matting icon knn-matting

Source Code for KNN Matting, CVPR 2012 / TPAMI 2013

live-glsl icon live-glsl

Live GLSL coding tool with fmod audio inputs

lux icon lux

Lux – open source physically based shader framework for unity

mapgen2 icon mapgen2

Map generator for games. Generates island maps with a focus on mountains, rivers, coastlines.

mapzengo icon mapzengo

Pokemon Go clone using Unity3D & Mapzen/OpenStreetMap

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