simple grpc golang game development in ebiten
lol just capturing cursor
go >1.12
protoc
from protocolbuffers/protobuf releases binary
save it to $GOPATH/bin
in mac or %GOPATH%\bin
in windows
protoc --proto_path=src/proto --go_out=plugins=grpc:src/proto mouse.proto
go get
go run ./src/server/server.go
another terminal
go run ./src/client/client.go
needs more knowledge about game design
needs more knowledge about concurrency in go
barely sync
esp. client receive
needs update of collision
apache 2.0