Godot 3.3.rc.custom_build. 22e8fe7bf
Ubuntu 20.04
modules/gdnative/gdnative/array.cpp:49:2: runtime error: constructor call on misaligned address 0x6060005006d2 for type 'struct Array', which requires 8 byte alignment
0x6060005006d2: note: pointer points here
be be be be be be be be be be be be be be be be be be be be be be be be be be be be be be be be
^
core/array.cpp:471:5: runtime error: member access within misaligned address 0x6060005006d2 for type 'struct Array', which requires 8 byte alignment
0x6060005006d2: note: pointer points here
be be be be be be be be be be be be be be be be be be be be be be be be be be be be be be be be
^
core/array.cpp:472:2: runtime error: member access within misaligned address 0x6060005006d2 for type 'struct Array', which requires 8 byte alignment
0x6060005006d2: note: pointer points here
be be be be e0 bd 7c 01 40 60 00 00 be be be be be be be be be be be be be be be be be be be be
^
handle_crash: Program crashed with signal 11
Dumping the backtrace. Please include this when reporting the bug on https://github.com/godotengine/godot/issues
[1] godots() [0x1737270] (/mnt/Miecz/godot3.2/platform/x11/crash_handler_x11.cpp:54)
[2] /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7fead12da210] (??:0)
[3] /home/rafal/Downloads/godot-git-plugin-v1.2.1-x11/bin/x11/release/libgitapi.so(git_repository_is_bare+0x36) [0x7fea80b20194] (??:0)
[4] /home/rafal/Downloads/godot-git-plugin-v1.2.1-x11/bin/x11/release/libgitapi.so(+0x2c37b7) [0x7fea80b267b7] (??:0)
[5] /home/rafal/Downloads/godot-git-plugin-v1.2.1-x11/bin/x11/release/libgitapi.so(git_status_list_new+0x136) [0x7fea80b26fd9] (??:0)
[6] godot::GitAPI::_get_modified_files_data() (??:0)
[7] godot_variant godot::__wrapped_method<godot::GitAPI, godot::Dictionary>(void*, void*, void*, int, godot_variant**) (??:0)
[8] NativeScriptInstance::call(StringName const&, Variant const**, int, Variant::CallError&) (/mnt/Miecz/godot3.2/modules/gdnative/nativescript/nativescript.cpp:709)
[9] Object::call(StringName const&, Variant const**, int, Variant::CallError&) (/mnt/Miecz/godot3.2/core/object.cpp:898 (discriminator 1))
[10] Object::call(StringName const&, Variant const&, Variant const&, Variant const&, Variant const&, Variant const&) (/mnt/Miecz/godot3.2/core/object.cpp:846)
[11] EditorVCSInterface::get_modified_files_data() (/mnt/Miecz/godot3.2/editor/editor_vcs_interface.cpp:122 (discriminator 1))
[12] VersionControlEditorPlugin::_refresh_stage_area() (/mnt/Miecz/godot3.2/editor/plugins/version_control_editor_plugin.cpp:171 (discriminator 1))
[13] VersionControlEditorPlugin::_initialize_vcs() (/mnt/Miecz/godot3.2/editor/plugins/version_control_editor_plugin.cpp:137)
[14] MethodBind0::call(Object*, Variant const**, int, Variant::CallError&) (/mnt/Miecz/godot3.2/./core/method_bind.gen.inc:61 (discriminator 4))
[15] Object::call(StringName const&, Variant const**, int, Variant::CallError&) (/mnt/Miecz/godot3.2/core/object.cpp:919 (discriminator 1))
[16] Object::emit_signal(StringName const&, Variant const**, int) (/mnt/Miecz/godot3.2/core/object.cpp:1246 (discriminator 1))
[17] Object::emit_signal(StringName const&, Variant const&, Variant const&, Variant const&, Variant const&, Variant const&) (/mnt/Miecz/godot3.2/core/object.cpp:1303)
[18] BaseButton::_pressed() (/mnt/Miecz/godot3.2/scene/gui/base_button.cpp:135 (discriminator 1))
[19] BaseButton::on_action_event(Ref<InputEvent>) (/mnt/Miecz/godot3.2/scene/gui/base_button.cpp:174)
[20] BaseButton::_gui_input(Ref<InputEvent>) (/mnt/Miecz/godot3.2/scene/gui/base_button.cpp:64 (discriminator 3))
[21] MethodBind1<Ref<InputEvent> >::call(Object*, Variant const**, int, Variant::CallError&) (/mnt/Miecz/godot3.2/./core/method_bind.gen.inc:775 (discriminator 12))
[22] Object::call_multilevel(StringName const&, Variant const**, int) (/mnt/Miecz/godot3.2/core/object.cpp:761 (discriminator 1))
[23] Object::call_multilevel(StringName const&, Variant const&, Variant const&, Variant const&, Variant const&, Variant const&) (/mnt/Miecz/godot3.2/core/object.cpp:862)
[24] Viewport::_gui_call_input(Control*, Ref<InputEvent> const&) (/mnt/Miecz/godot3.2/scene/main/viewport.cpp:1716 (discriminator 1))
[25] Viewport::_gui_input_event(Ref<InputEvent>) (/mnt/Miecz/godot3.2/scene/main/viewport.cpp:2103 (discriminator 3))
[26] Viewport::input(Ref<InputEvent> const&) (/mnt/Miecz/godot3.2/scene/main/viewport.cpp:2923 (discriminator 2))
[27] Viewport::_vp_input(Ref<InputEvent> const&) (/mnt/Miecz/godot3.2/scene/main/viewport.cpp:1480)
[28] MethodBind1<Ref<InputEvent> const&>::call(Object*, Variant const**, int, Variant::CallError&) (/mnt/Miecz/godot3.2/./core/method_bind.gen.inc:775 (discriminator 12))
[29] Object::call(StringName const&, Variant const**, int, Variant::CallError&) (/mnt/Miecz/godot3.2/core/object.cpp:919 (discriminator 1))
[30] Object::call(StringName const&, Variant const&, Variant const&, Variant const&, Variant const&, Variant const&) (/mnt/Miecz/godot3.2/core/object.cpp:846)
[31] SceneTree::call_group_flags(unsigned int, StringName const&, StringName const&, Variant const&, Variant const&, Variant const&, Variant const&, Variant const&) (/mnt/Miecz/godot3.2/scene/main/scene_tree.cpp:276)
[32] SceneTree::input_event(Ref<InputEvent> const&) (/mnt/Miecz/godot3.2/scene/main/scene_tree.cpp:432 (discriminator 5))
[33] InputDefault::_parse_input_event_impl(Ref<InputEvent> const&, bool) (/mnt/Miecz/godot3.2/main/input_default.cpp:429)
[34] InputDefault::parse_input_event(Ref<InputEvent> const&) (/mnt/Miecz/godot3.2/main/input_default.cpp:273)
[35] InputDefault::flush_accumulated_events() (/mnt/Miecz/godot3.2/main/input_default.cpp:692)
[36] OS_X11::process_xevents() (/mnt/Miecz/godot3.2/platform/x11/os_x11.cpp:2337)
[37] OS_X11::run() (/mnt/Miecz/godot3.2/platform/x11/os_x11.cpp:3639)
[38] godots(main+0x326) [0x172defc] (/mnt/Miecz/godot3.2/platform/x11/godot_x11.cpp:57)
[39] /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7fead12bb0b3] (??:0)
[40] godots(_start+0x2e) [0x172db1e] (??:?)