Giter VIP home page Giter VIP logo

Comments (8)

 avatar commented on May 15, 2024

Do you think you could post any errors that may be related to this, thrown to console by using adb logcat ?

from godot.

enigma101 avatar enigma101 commented on May 15, 2024

I am going to a meeting with Ouya developers on Thursday I will see if anyone knows how to debug this. I don't know how or if I have the right equipment to hook it up to my Mac or Ubuntu Box. Is there a logfile generated on the console that I can access with a file manager? Can I run these tools from the console somehow. I can plug a keyboard and mouse into the console so if you can do this from the console that might be the best way for me to do it since I have no cords.

from godot.

bibby avatar bibby commented on May 15, 2024

I have a similar issue with the hello.scn tutorial. GoDot logo flickers until app is manually killed. logcat entries show:

Error loading scene: //hello.scn

So perhaps it's a configuration issue. Should the expected path be res://hello.scn ?

from godot.

bibby avatar bibby commented on May 15, 2024

Yes! That was it for me. I had manually entered hello.scn as the main_scene in the Project Settings, which was a mistake. Using the GUI's file picker, it prepends res:// to the path, allowing the apk to now load.

@enigma101 , could this be the cause of your flicker?

from godot.

reduz avatar reduz commented on May 15, 2024

i found this bug plaguing html5 exporter too, so I just made it recognize
the scene without xml too

On Thu, Feb 20, 2014 at 11:27 AM, Andrew Bibby [email protected]:

Yes! That was it for me. I had manually entered hello.scn as the
main_scene in the Project Settings, which was a mistake. Using the
GUI's file picker, it prepends res:// to the path, allowing the apk to
now load.

@enigma101 https://github.com/enigma101 , could this be the cause of
your flicker?

Reply to this email directly or view it on GitHubhttps://github.com//issues/21#issuecomment-35625835
.

from godot.

reduz avatar reduz commented on May 15, 2024

er, without res:// i mean

On Thu, Feb 20, 2014 at 11:49 AM, Juan Linietsky [email protected] wrote:

i found this bug plaguing html5 exporter too, so I just made it recognize
the scene without xml too

On Thu, Feb 20, 2014 at 11:27 AM, Andrew Bibby [email protected]:

Yes! That was it for me. I had manually entered hello.scn as the
main_scene in the Project Settings, which was a mistake. Using the
GUI's file picker, it prepends res:// to the path, allowing the apk to
now load.

@enigma101 https://github.com/enigma101 , could this be the cause of
your flicker?

Reply to this email directly or view it on GitHubhttps://github.com//issues/21#issuecomment-35625835
.

from godot.

adolson avatar adolson commented on May 15, 2024

close

from godot.

arturertel avatar arturertel commented on May 15, 2024

Under the filesystem tab click the circular arrow to refresh and try exporting again.

(thanks to Jonathan Wayman (PlanetKiller) from the irc-channel)

from godot.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.