Our goal was to create a nice-looking world with procedurally generated terrain, gucci shading, snow and shadows. We want to explore the world using some flying device which has a HUD.
godvenn / avt-coldshadowworld Goto Github PK
View Code? Open in Web Editor NEWA 3D game engine built "from scratch" in openGL, featured through an interactive exploration of a procedurally generated snowy terrain with various visual effects mainly created through GLSL shaders.