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Napa.js

Napa.js is a multi-threaded JavaScript runtime built on V8. Napa was originally designed to develop highly iterative services with non-compromised performance in Bing. As it evolved, we found it useful to complement Node.js in CPU-bound tasks by enabling JavaScript execution in multiple V8 isolates and administering communication among them. Even though Napa.js is a Node.js module, it can also be embedded in a host process without a Node.js dependency.

Supported OS and Compilers

Napa.js requires C++ compiler that supports C++14, currently we have tested following OS/compiler combinations:

  • Windows: 7+ with VC 2015+ (MSVC14.0+)
  • Linux: Ubuntu 14.04 LTS, 16.04 TLS, with gcc 5.4+
  • OSX: 10.11 (Yosemite), Apple LLVM 7.0.2 (clang-700.1.18)

Installation

Prerequisites

Install Napa.js

npm install napajs

* You can also build Napa.js from source.

Quick Start

var napa = require('napajs');
var zone1 = napa.zone.create('zone1', { workers: 4} );

// Broadcast code to all 4 workers in 'zone1'.
zone1.broadcast('console.log("hello world");');

// Execute an anonymous function in any worker thread in 'zone1'.
zone1.execute(
    (text) => {
        return text;
    }, 
    ['hello napa'])
    .then((result) => {
        console.log(result.value);
    });

More examples:

Features

  • Multi-threaded JavaScript runtime
  • Node.js compatible module architecture with NPM support
  • API for object transportation, object sharing and synchronization across JavaScript threads
  • API for pluggable logging, metric and memory allocator
  • Distributed as a Node.js module, as well as supporting embed scenarios

Documentation

Contribute

You can contribute to Napa.js in following ways:

This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact [email protected] with any additional questions or comments.

Contacts

napajs's People

Contributors

daiyip avatar fs-eire avatar gogsbread avatar limichange avatar

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