This library was ported from C to Go.
Font Stash enables easy string rendering in OpenGL applications. It supports truetype fonts and UTF-8 encoded localized strings. All glyphs are cached in OpenGL texture atlases. Font rasterization is done using Sean Barrett's stb_truetype.h.
Font Stash was originally created and published by Mikko Mononen.
Install using the "go get" command:
go get github.com/gonutz/fontstash.go/fontstash