Comments (1)
I don't understand the problem. Filament does update the normals when morphing if they are supplied in the MorphTargetBuffer.
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Related Issues (20)
- Offscreen Rendering
- Destroying an unused Engine crashes
- gltfio: crash when loading invalid content
- Why not GCC support? HOT 1
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- Looks great, what about flutter implementation? Is it possible? HOT 1
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- Fix for normal generation does not work for UBERSHADER in gltf_viewer app HOT 5
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from filament.