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freedom's Introduction

Freedom

Russian version of README

Freedom is the game developed in C++ with the help of Qt framework. The main goal of the project is to master skills of teamwork, project development and programming in C++/Qt.




Content

Plot

After a grueling fight for an apple with a prison guard, you wake up in your cell and realize that you no longer have the strength to live like this anymore and you need to escape no matter what it costs. Fortunately, in this prison you will have such an opportunity. All you need to do is break down the thick walls or kill all the guards. Talk to your cellmates and guards, complete quests, explore locations and become the first among equals!

Technologies

  • The system of quests and dialogues allows you to create flexible storylines.
  • GUI and rendering of game objects are implemented using standard Qt tools for drawing in combination with OpenGL.
  • All animation, texture of game objects and characters were developed at MagicaVoxel.
  • Special native methods and logic were implemented to work with isometric graphics.
  • The architecture of the application is based on the MVC pattern (Model-View-Controller).
  • The resources.qrc file was used for resource management, and .json files were used to store data and serialize/deserialize game objects. Usage of json-s significantly increased the development speed and content (quests, dialogues, etc.) filling rate.
  • А flexible animation system allows you to use absolutely any state parameter to animate objects.
  • Bots and various types of interactions with them: fighting, patrolling, pursuiting of the hero, route building, dialogues, looting things.

Installation

To install the game, you need to download the archive located in the folder Releases, unpack it and run the executable file Freedom.exe. At the moment, our game is available for Windows, Linux and MacOS.

Authors

Arseniy Tyletskiy

Egor Zheltkevich

George Krovsh

Maxim Litskevich

freedom's People

Contributors

arseniyty avatar gosha-krovsh avatar hydehunter2 avatar zzzabiyaka avatar

Stargazers

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Watchers

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freedom's Issues

Fix movement

Написать понятную и простую логику передвижения, с вектором скорости.

Movement bug

Когда герой идёт, а ты в это время нажимаешь ПКМ на край окна (см рисунок), то герой продолжает идти. При этом при возврате в игру уже невозможно отменить его движение

image

Inventory system

Сделать класс Item, интерфейс для хранеия и передачи вещей.

Add GUI

Нужно показывать количество здоровья и тд на экране

Incorrect finishing quest

В методе QuestController::Tick(int) некорректно удаляется Quest из-за того, что for идёт по итератору и внутри цикла удаляется элемент массива, на который указывает итератор

Path building

Алгоритм построения кратчайшего пути до точки назначения.

Make adaptive colliders

Некоторые объекты (ex: мяч, стул) меньше чем блок. Но на данный момент у всех объектов коллайдеры одинакового размера

Build map based on JSON

  • Придумать формат для JSON файла карты
  • Добавить чтение и построение карты из JSON

Work on touches between player and bots

  1. Сделать так, чтобы корректно отображалась плановость (первый-второй план)
  2. Сделать более интересный ИИ, чтобы боты либо врезались в игрока и не могли пройти дальше, либо вообще обходили его.

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