Giter VIP home page Giter VIP logo

geometry3sharpdemos's People

Contributors

rms80 avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

geometry3sharpdemos's Issues

Create surface from x,y,z surface points

I apologize in advance if this is addressed in a tutorial or forum or this shouldn't be asked here but I've been searching for hours and haven't found it.
Is it possible to reconstruct a surface from X,Y,Z points (unstructured point cloud) to triangle mesh with G3Sharp?

Demo for MeshExtrudeMesh

Hy,

thx for sharing this demos. ๐Ÿ˜€

I don't find a demo how to use the method "MeshExtrudeMesh()" may you can add it?

Thx & Regards
Daniel

How to construct a mesh

First, it looks like you have a great library here, thanks for all your work! I have the following data defining an isosurface mesh from another program and would like to build a mesh for spatial queries (e.x. ray intersection):

  • Vertices: float[n, 3] where n = number of vertices and each row holds the coordinate of a vertex [x y z]
  • Triangles: int[n, 3] where n = number of triangles and each row holds three indices to the vertices array
  • Normals: float[n, 3] row holds the orientation [x y z] of a normal and corresponds to a vertex with the same row index

How do I efficiently create a DMesh3 from this data? I assume that I then want to pass this DMesh3 to an instance of DMeshAABBTree3 in order to perform efficient ray intersection queries. Is this correct?

Ultimately, the problem I would like to solve is computing the relative radial position of a point inside the isosurface. Ex: radial = dist(center, point) / dist(center, edge) where center is the isosurface center of mass (already computed), point is a query point, and edge is the point on the isosurface that lies on the ray (center, point).

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.