Comments (5)
You're probably right. :-) Thanks for pointing this out.
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Just to test this, I removed all references of "UIKit" in the source code, but not the .pbxproj.
Everything compiles, the unit tests run fine.
The test app seems to be ok in the simulator, but I only did a few clicks.
The only place I didn't clean was the precompiled header in the app - LockBox/LockBox/LockBox-Prefix.pch
If the #import <UIKit/UIKit.h>
statement there is removed, the app doesn't compile (expectedly so).
We can either leave the import in the precompiled header, or have separate imports in each viewcontroller/appdelegate, etc.
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I think the appropriate fix here is to remove the import of UIKit.h
from Lockbox.h
, but leave any UIKit
references in files under Lockbox/
unchanged. The latter is a sample project that does require UIKit. When incorporating Lockbox into your own project, you need only include Lockbox.[hm]
there in. If Lockbox is incorporated via CocoaPods, this is what happens.
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Apologies. Yes, I was speaking only to the import within the Lockbox header file.
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Thanks!
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Related Issues (20)
- CocoaPods Support HOT 2
- Occasional Nil value for String. HOT 3
- Lockbox +setDictionary: converts `NSNumber` into `NSString` HOT 2
- Save data for coredata HOT 6
- SecItemCopy and SecItemAdd errors HOT 1
- Cannot find interface declaration for 'NSObject', superclass of 'Lockbox' HOT 3
- Wiping Clean Keychain Keys HOT 2
- Migration to archiveObject HOT 5
- Sharing keys with iOS Today Widget HOT 2
- Exception thrown when unarchiveObjectForKey called on ios 8 HOT 7
- How to save NSData in Dictionary format HOT 2
- Lockbox unarchiveObjectForKey: returns nil sometimes HOT 2
- LockBox doesn't save info in xcode 8 HOT 7
- Doesn't work under iOS 10 HOT 4
- Upgrading from Swift 2.3 -> 3 leaves old values inaccessible. HOT 7
- podspec does not define minimum iOS version HOT 2
- Not work in Xcode 11 HOT 3
- cash HOT 1
- Still can delete data, with "Keychain Access.app" HOT 2
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