Comments (5)
I agree. at the moment, the depth-first algorithm does not distinguish between outermost polygons which include cutout tabs and inner ones.
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B is better than C unless you happen to have an odd number of passes below the tab.
I'd also suggest turning the tabs into trapezoids/triangles so that the machine doesn't have to decelerate to zero, move up, accelerate across the top of the cut, decelerate to zero, move down and finally accelerate along the bottom of the cut, but can instead keep moving at full speed while it's raising and lowering the bit
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@davidelang B vs C in even number of passes might also depend on lenght and overal number of passes. if you have too much passes or they are short, C might be still better. Especialy in my case, where Z is slowest axis.
Also when i combine slow Z with faster X and Y it slows down all axes anyway, since it has to move in sync. But that's not really problem, since you have to wait for Z anyway, so trapezoidal tab will surely be little better (X and Y moves little bit, while waiting for Z, so you save small amount of time), but certainly not blazing fast. Anyway trapezoids make sense. especially on machines with fast Z.
In fact i don't really mind as long as there will be no complete retracting all the way up to the safe z.
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This should be substantially better now. Please test.
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Related Issues (20)
- support undercut ops
- indexed tabs not being rotated with index ops when contouring
- saved profiles do not properly restore cnc operation chains
- Z limit not respected by Outline, Roughing HOT 1
- CNC "rough" operation does not retract the tool HOT 4
- Problems slicing in FDM-mode with heights equal to layer height HOT 3
- Reversed Lathe mode direction feature request
- Slicing range including support - generate only range for object, not support. FDM
- max z height (clearance) off with 4th axis rotations
- Angle of Slope Slice HOT 3
- GS app server seems to be just an HTTP server. How to package and deploy this project. Implement the same effect as Webpack's npm run build to generate dist directory HOT 1
- add position tracking on build platform, part, and a measurement tool
- show flip in CAM animation
- Add button (or setting, or something else) to duplicate or copy an operation WITH its selected surfaces. HOT 1
- Add "spiral out" or "spiral in" path behavior to pocket/trace operations.
- Option to force pocket/trace clear direction. HOT 1
- CNC: Ease Down
- Avoid gaps not avoiding gaps when a brim is present [FDM]
- Part anchor appears under part [FDM] HOT 2
- Shell width / Nozzle size >= 1.0 will generate extra moves. HOT 4
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