grumoth / godot-character-creator Goto Github PK
View Code? Open in Web Editor NEWCharacter creator for Godot Engine
License: MIT License
Character creator for Godot Engine
License: MIT License
I'm getting a fatal error where godot hangs and then crashes during the loading of the assets. It outputs this error. The files seem to be there so I'm not sure what would cause this.
This is on Windows 10
Godot Engine v3.2.beta.custom_build.ff58030ed
OpenGL ES 3.0 Renderer: GeForce GTX 1050 Ti/PCIe/SSE2
ERROR: Cannot open file 'res://.import/MainRig.gltf-a994b333ddf37bbec0e66ad9a1a12c7f.scn'.
At: core\io\resource_format_binary.cpp:986
ERROR: Failed loading resource: res://.import/MainRig.gltf-a994b333ddf37bbec0e66ad9a1a12c7f.scn.
At: core\io\resource_loader.cpp:278
ERROR: Failed loading resource: res://MainCharacter/Mesh/MainRig.gltf.
At: core\io\resource_loader.cpp:278
ERROR: Cannot open file 'res://.import/MainRig.gltf-a994b333ddf37bbec0e66ad9a1a12c7f.scn'.
At: core\io\resource_format_binary.cpp:986
ERROR: Failed loading resource: res://.import/MainRig.gltf-a994b333ddf37bbec0e66ad9a1a12c7f.scn.
At: core\io\resource_loader.cpp:278
ERROR: Failed loading resource: res://MainCharacter/Mesh/MainRig.gltf.
At: core\io\resource_loader.cpp:278
WARNING: _parse_ext_resource: Couldn't load external resource: res://MainCharacter/Mesh/MainRig.gltf
At: scene\resources\resource_format_text.cpp:175
On Linux 18.04lts It Loads
Time for an update, Grumoth!
This project is too big to update for new users that are unfamiliar with v3.X and the new v4.0.
Can you consider working on it?
Windows 10 loading prblem
Godot Engine v3.2.beta.custom_build.ff58030ed
OpenGL ES 3.0 Renderer: GeForce GTX 1050 Ti/PCIe/SSE2
the error is showing
ERROR: Cannot open file 'res://.import/MainRig.gltf-a994b333ddf37bbec0e66ad9a1a12c7f.scn'.
At: core\io\resource_format_binary.cpp:986
ERROR: Failed loading resource: res://.import/MainRig.gltf-a994b333ddf37bbec0e66ad9a1a12c7f.scn.
At: core\io\resource_loader.cpp:278
ERROR: Failed loading resource: res://MainCharacter/Mesh/MainRig.gltf.
At: core\io\resource_loader.cpp:278
ERROR: Cannot open file 'res://.import/MainRig.gltf-a994b333ddf37bbec0e66ad9a1a12c7f.scn'.
At: core\io\resource_format_binary.cpp:986
ERROR: Failed loading resource: res://.import/MainRig.gltf-a994b333ddf37bbec0e66ad9a1a12c7f.scn.
At: core\io\resource_loader.cpp:278
ERROR: Failed loading resource: res://MainCharacter/Mesh/MainRig.gltf.
At: core\io\resource_loader.cpp:278
WARNING: _parse_ext_resource: Couldn't load external resource: res://MainCharacter/Mesh/MainRig.gltf
At: scene\resources\resource_format_text.cpp:175
Your soft is mega awesome !
I think that you can borrow cloths, people meshes and algorithms form makehuman and MB-Lab.
This projects are free and open source, write in python. And most of there assets and assets crated by there community are on some good free licenses.
Also you could try port this Blender-AnimeHairSupporter
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