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breakingcontact's Issues

Set marker state on init/JIP

If the radio transmission is started and the map marker appears, this is synct to every player logged in. But if a ne player joins while the marker is showing he will not see the marker until transmission is stopped and started again. This is due to missing map marker init with the correct state on client side. Should be fixable. Usually we don't have JIP at this state of the mission.

Replication State Override

We have an replication issue with the radio truck and our user actions and Rpc calls in the BC truck component. I don't know why, but the user action and the Rpc calls only work on clients if the Replication State Override in the RplComponent is witched from "Runtime" to "None". From my point of view this should work without this change. In my Advanced Equipment mod project the actions and components work with this RplComponent configuration (Replication State Overrride "Runtime").

I need to investigate further. Additional info can be found here: https://community.bistudio.com/wiki/Arma_Reforger:Multiplayer_Scripting#Replication_State_Override

Todos transmission component branch

small wip issues that i shouldnt forget about

  • create new transmission point when distance is reached - not working
  • transmission time only visible on active transmission
  • create custom markers for transmission point & truck
  • create range marker of transmission point
  • weird overlapping of markers
  • in some zoom levels one marker gets invisible
  • disable radio truck driving when transmitting
  • no percent sign in transmission progress on map (escaping does not work apparently, maybe another font?)

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