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License: MIT License
Discrete Event Simulator for Scala
License: MIT License
These two implementations started as a copy paste. We should check whether we can factor out some common behaviour
trait QBGSignedSynapse extends QBGUnsignedSynapse
That is wrong
NeighbourSynchronizerStrategy is not working
checkPendingMessagesInQueue
calls notifyFinishedTime
, that in turn calls advanceSimulationTime
and then checkPendingMessagesInQueue
again. This happens until all messages in the queue are processed.
That is, if the message queue is long enough, this will generate a big stack, sometimes generating a stack overflow exception.
Typed actors were nice to prototype a first version in TDD, but they do not scale in the long term
Right now all classes are in core
To run tests
Right now, we need to manually wait for the creation of a simulation
inputActor ! PushAllSpikes
Thread.sleep(5000)
(inputLayer ++ outputLayer).foreach( neuron => {
neuron.checkPendingMessagesInQueue()
})
Once solution to avoid this kind of things it to make the simulation itself an actor. The simulation can receive messages when the setup is done, and so on.
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