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physicsrpg's Issues

Make spawn enemies

Create a structure that spawns enemies from time to time

The structure can be made to be destroy-able or not.
Needs to have a timer, a prefab of the creature to spawn, and an HP

Create a Obstacle or Wall class

Make a class to hold information about walls and obstacles

They will hold HP, which will decide whether they vanish or not. Also, they can be set as a static body and only move when their HP is depleated

Effects and Text

Implement Effects.cpp classes to make animation effects and text effects.

e.g: When you hit an enemy, the damage floats up for a while
e.g: When a shot explodes, an independent, self-sufficient animation shows up(purelly graphical)

Upgrade editor

Make editor load and save the correct classes and create flag and spawner

Make ropeJoint with 2 objects possible

Create a Shot class

Create a shot class to hold attack power, and clear shots after some time

Also, to make other variations of shots like sticky shots, exploding and fire shots.

Shots might have HP, which may be used to destroy the shot prematurely.

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