Comments (2)
FWIW the reason why miniz is used in the demo program in C++ is:
- vertex/index compressors are designed to compress data quickly and meaningfully but still leave the output compressible by a slower general purpose compressor such as zlib or zstd
- miniz was the smallest minimal dependency library that I could include on the C side
If there's some idiomatic Rust compression crate that uses deflate or zstd or equivalent, it would definitely make sense to switch to that here. The library itself doesn't use miniz anyway, this is just an example showing the extra gains you can get by applying a general purpose compressor to the encoded output.
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Yup! I want to get the rust version as close as possible to the c/c++ version initially, but then want to improve (in the rust sense) what makes sense.
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Related Issues (20)
- More idiomatic rust wrappers, and optimize some poorly performing translations HOT 3
- Create a minimalistic 100% optimal tool example HOT 8
- Simplifier should read the entire vertex, not just positions HOT 2
- More exhaustive validation in some sanity check modes
- Upgrade to latest mesh optimizer HOT 1
- derive(Debug) on generated structs
- Add wrappers for new methods
- Demo build failure HOT 1
- Supporting additional vertex attributes HOT 1
- Any plans for updating to newer versions of meshoptimizer library ? HOT 2
- optimize_vertex_cache_in_place takes immutable indices
- Replace deprecated `failure` crate
- Incorrect buffer size HOT 3
- New release on crates.io HOT 2
- optimize_vertex_cache_in_place is unsound (&[u32] instead of &mut [u32]) HOT 1
- Bevy mesh support HOT 1
- Simplify does not affect the mesh (And simplify_sloppy do) HOT 5
- Add high-level bindings for meshopt_simplifyScale() HOT 1
- Properly publish v0.2.1 (and v0.2.0?) on github HOT 1
- v0.3.0? HOT 1
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