Turrets should be statically placed in smart places
The kamikaze enemies don't feel great
There needs to be a delay between when a wave ends and when one spawns
Need time delay upon entering a room before the fight starts
Need a momentary delay once enemies spot you until they start shooting
This is particularly an issue when the enemies spawn and instantly fireMight just need a quick animation before they begin to fight
Primary attack is a little too long - you can clear some levels without engaging any enemies
After hitting an enemy, it should know where you are and start attacking
Enemies should send an alert event for other enemies that are nearby to help
What is the out of run currency and how does a player earn it?
- Purchase new support abilities
More Health
More Energy
Faster Energy Regen
More initial primary orbs
Start run with extra currency
The feel of each hallway should be tight and feel like you're in a garden maze. The story, shop and boss fights will be in more open areas
Current:
Zone1_Chair
Zone1_HourGlass
Zone1_Large
Zone1_Square
Zone1_Start
Zone1_Story_2
Zone1_Boss
Zone1_Shop_2
Zone1_Rest_2
Mushrooms
- Spawn gas that harms the player Vines
- Crawl around the floor and hold the player in place
Standard Rooms Large melee plant
- Like demonic foliage from dark souls Worm
- Spits needles
- Could replace archer Beatle
- Explodes on contact with player Ghost
- Spawns from a corpse flower Hornet
- Sets up and charges at the player Spider
- When killed it spawns baby spiders that attack
Water elemental
- Fights from a fountain
- Can move between several fountains in the arena
- Vines from the ground attempt to hold the player in place while the elemental hits
Snake/worm
- You have to hit the head otherwise it breaks apart and spawns into more pieces
Upgrade List
Increase Crit Damage
Increase Orbs
Increase Damage
Orbs can passthrough enemies
Add status effects to orbs
- Damage of time
- Slow enemy
Reduce damage on hit
Fire all orbs at closest target
Heat seeking missile
Explosive shot
- Explosive damage
- Explosive slow
Explosive DOT
Ability List
Create defensive orb around player
Create terrain in front of player (bone wall from diablo)
Create slow down field
AOE ability that freezes enemies in place