Unreal Engine 4X By Example by Packt Publishing Chapter 1 - Finished HelloUnreal project can be found at https://drive.google.com/open?id=0ByC3Ab7YyAMsd1ZGaWxJSlo1Z1U Chapter 2 - No source required Chapter 3 - Finished BarrelHopper project can be found at https://drive.google.com/open?id=0ByC3Ab7YyAMsd1ZGaWxJSlo1Z1U Chapter 4 - Contains the finished HelloWorld source code, the completed project can be found at https://drive.google.com/open?id=0ByC3Ab7YyAMsd1ZGaWxJSlo1Z1U Chapter 5 - Contains the source code for the work done on the Bounty Dash Project in Chapter 5 Chapter 6 - Contains the finished BountyDash source code, the completed project can be found at https://drive.google.com/open?id=0ByC3Ab7YyAMsd1ZGaWxJSlo1Z1U Chapter 7 - Contains the source code for the work done on the Boss Mode project in Chapter 7 Chapter 8 - Contains the finished BossMode source code, the completed project can be found at https://drive.google.com/open?id=0ByC3Ab7YyAMsd1ZGaWxJSlo1Z1U Chapter 9 - Contains the finished Network Shooter source code, the completed project can be found at https://drive.google.com/open?id=0ByC3Ab7YyAMsd1ZGaWxJSlo1Z1U Chapter 10 - No source required
All source and projects must be compiled with Visual Studio 2015 Update 2 if using an engine version earlier than 4.12.5. If you are working with 4.12.5 you may use Visual Studio 2015 update 3.
For more information, you can refer to the following books: