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angry_bird_recreation's Introduction

Angry_Bird_Recreation

Group Project (Group of 5)

Responsible for implementing STATE design pattern

Overview:

  • Implemented a computer game using Greenfoot on java platform in order to implement industry coding standards
  • Applied design patterns to increase the game difficulty levels which included: State, Strategy, Command, Template and Observer and managed to reuse the code by 40%
  • Technologies: Java, Greenfoot, Git Task Sheet, Astah

My Tasks:

  • Added setPaint method to make sure the layer of the game when the actor dieas after doing specific action which leads to game over.
  • Implement the state pattern to toggle between levels to choose the difficulty of the game.
  • Responsible for the Use case diagram for the project.
  • Ensured that the XP core values of simplicity and respect is undertaken by all team members.
  • Helped in code sanitization to ensure all the scope is completed and unwanted functionality is removed.

angry_bird_recreation's People

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