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jsonwebsocket.net's Issues

Large Receive Buffer Size

It's always good to go with the small receive buffer size say - 1024 * 4 as it takes a huge memory footprint for each of the WS connections.

var buffer = new byte[1024 * 4];

High Memory usage on SendTextJson, SendBinaryBson

Thank you for building the amazing Json Websocket based library.

I have noticed the usage of Memory Stream in SendTextJson, SendBinaryBson. This will create a really high memory usage (inturn depends on the number of Websocket calls and the data that's being transferred) no matter there is a using statement on the memory stream. The best way to send the Json is by serializing the data using standard libraries like MessagePack.

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