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eventqueue-fix's Issues

Odd side effect

Just fired up a new map that has just come out, and noticed a strange side effect of the plugin. The map has teleport trigger entities with these kv's:

{
"model" "*79"
"UseLandmarkAngles" "1"
"target" "stage4"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "0 2480 641"
"classname" "trigger_teleport"
"hammerid" "92429"
"OnStartTouch" "!activator�RunScriptCode�self.SetVelocity(Vector(0, 0, self.GetVelocity().z > 0 ? 0 : self.GetVelocity().z));�0�-1"
}

With the plugin enabled, players can telehop. With the plugin disabled, they no longer can. No error logs. Definitely has to do with the OnStartTouch kv, which is supposed to nullify the players speed upon teleport.

Here's the map in question: https://gamebanana.com/mods/307088

surf_ski_2_source crash

with this plugin the server crashes when a player falls down and the server tries to teleport him up
game is css and the crash happens without any logs

Pls help me for this error

L 09/24/2022 - 16:21:37: [SM] Exception reported: Pass flags are only supported for virtual hooks.
L 09/24/2022 - 16:21:37: [SM] Blaming: eventqueuefix.smx
L 09/24/2022 - 16:21:37: [SM] Call stack trace:
L 09/24/2022 - 16:21:37: [SM] [0] DHookAddParam
L 09/24/2022 - 16:21:37: [SM] [1] Line 155, eventqueuefix.sp::LoadDHooks
L 09/24/2022 - 16:21:37: [SM] [2] Line 50, eventqueuefix.sp::OnPluginStart
[SM] Plugin eventqueuefix.smx failed to load: Error detected in plugin startup (see error logs).

[SM] Displaying 24 extensions:
[01] Automatic Updater (1.11.0.6911): Updates SourceMod gamedata files
[02] Webternet (1.11.0.6911): Extension for interacting with URLs
[03] BanId Fix (1.0): Correcting 'Ghost players' error
[04] SDK Tools (1.11.0.6911): Source SDK Tools
[05] BinTools (1.11.0.6911): Low-level C/C++ Calling API
[06] Accelerator (2.5.0): SRCDS Crash Handler
[07] Console Cleaner (1.1.0): Console warning suppressor
[08] CS Tools (1.11.0.6911): CS extended functionality
[09] SteamWorks Extension (1.2.3): Exposes SteamWorks functions to Developers
[10] DHooks (1.11.0.6911): Dynamic Hooks
[11] SDK Hooks (1.11.0.6911): Source SDK Hooks
[12] Regex (1.11.0.6911): Provides regex natives for plugins
[13] TAU LIB (1.1):
[14] Client Preferences (1.11.0.6911): Saves client preference settings
[15] SQLite (1.11.0.6911): SQLite Driver
[16] Top Menus (1.11.0.6911): Creates sorted nested menus
[17] SMJansson (2.3.1/3): JSON parser/writer
[18] REST in Pawn (1.3.1): Provides HTTP and JSON natives for plugins
[19] GeoIP (1.11.0.6911): Geographical IP information
[20] Socket (3.0.1): Socket extension for SourceMod
[21] PTaH (1.1.3): Additional CS:GO Hooks and Natives
[22] file "closestpos.ext.so": /home/csgoserver/serverfiles96/csgo/addons/sourcemod/extensions/closestpos.ext.so: cannot open shared object file: No such file or directory
[23] SendProxy Manager (1.2): Change stuff without actually changing stuff!
[24] MySQL-DBI (1.11.0.6911): MySQL driver implementation for DBI

Triggerable pushes do not function

Seems as though the plugin has some strange side effects on oddly triggered.... triggers. It's better to lead with a consistent issue example, so here goes:

Game: CS:GO
Plugin version: 1.1.2
Map: bhop_badges_mini_csgo
Coords: 10720.000000 -3458.263184 12416.093750

image
image
image
image

Shooting the func_button results in no boost. Unloaded the plugin, boost functions suddenly.

Related plugins: EndTouch Fix, RNGFix, Trigger_push Fix 1.5

Happy to give more info if needed!

[SM] Exception reported: Invalid Handle 0 (error: 4)

since the latest version i get this error
L 04/10/2022 - 02:42:46: SourceMod error session started
L 04/10/2022 - 02:42:46: Info (map "bhop_communityjump_csgo") (file "/home/1/server/csgo/addons/sourcemod/logs/errors_20220410.log")
L 04/10/2022 - 02:42:46: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 04/10/2022 - 02:42:46: [SM] Blaming: eventqueuefix.smx
L 04/10/2022 - 02:42:46: [SM] Call stack trace:
L 04/10/2022 - 02:42:46: [SM] [0] ArrayList.PushArray
L 04/10/2022 - 02:42:46: [SM] [1] Line 217, eventqueuefix.sp::DHook_AddEventThree
L 04/10/2022 - 02:42:47: [SM] Exception reported: Invalid Handle 0 (error: 4)
L 04/10/2022 - 02:42:47: [SM] Blaming: eventqueuefix.smx
L 04/10/2022 - 02:42:47: [SM] Call stack trace:
L 04/10/2022 - 02:42:47: [SM] [0] ArrayList.PushArray
L 04/10/2022 - 02:42:47: [SM] [1] Line 217, eventqueuefix.sp::DHook_AddEventThree
L 04/10/2022 - 02:42:47: [SM] Exception reported: Invalid Handle 0 (error: 4)

Error Log/Crash

L 07/02/2021 - 14:56:16: [SM] Exception reported: Entity 1843 (1843) is not a CBaseEntity
L 07/02/2021 - 14:56:16: [SM] Blaming: eventqueuefix.smx
L 07/02/2021 - 14:56:16: [SM] Call stack trace:
L 07/02/2021 - 14:56:16: [SM]   [0] AcceptEntityInput
L 07/02/2021 - 14:56:16: [SM]   [1] Line 300, N:\csgo\sm 1.10\eventqueuefix.sp::ServiceEvent
L 07/02/2021 - 14:56:16: [SM]   [2] Line 343, N:\csgo\sm 1.10\eventqueuefix.sp::OnPlayerRunCmd

Had a big ol' spam of this (about 500k lines in 12 minutes).

Also possibly related, had a couple crashes on a specific map (surf_sandman_v2):
https://crash.limetech.org/t547mzyzs5v5

CSGO Update 2023.02.03 broke the Gamedata

Hey,
the new CSGO Update broke the AddEventThree signature.

L 02/03/2023 - 22:58:47: [SM] Blaming: eventqueuefix.smx
L 02/03/2023 - 22:58:47: [SM] Call stack trace:
L 02/03/2023 - 22:58:47: [SM]   [0] SetFailState
L 02/03/2023 - 22:58:47: [SM]   [1] Line 152, eventqueuefix.sp::LoadDHooks
L 02/03/2023 - 22:58:47: [SM]   [2] Line 50, eventqueuefix.sp::OnPluginStart
L 02/03/2023 - 22:58:47: [SM] Unable to load plugin "eventqueuefix.smx": Error detected in plugin startup (see error logs)

Issue with BaseVelocity Booster

Using a trigger_multiple booster.

Outputs are:
OnStartTouch
!activator
AddOutput
basevelocity 0 0 350

Works normally with EQF disabled, but doesn't work at all with it on.

Edit: Fixed by using OnEndTouch

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