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Paul Wand's Projects

appauth-ios icon appauth-ios

iOS and macOS SDK for communicating with OAuth 2.0 and OpenID Connect providers.

deepsdf icon deepsdf

Learning Continuous Signed Distance Functions for Shape Representation

fftconvolver icon fftconvolver

Audio convolution algorithm in C++ for real time audio processing

filament icon filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS and WASM/WebGL

gitignore icon gitignore

A collection of useful .gitignore templates

gtmappauth icon gtmappauth

OAuth and OpenID Connect client for iOS, macOS, and tvOS, for use with Google libraries.

oscal-cache icon oscal-cache

collection of stores, commands and queries for oscal application cache

oscal-ts icon oscal-ts

Oscal typescript types (modified for snake_case)

sdfr icon sdfr

a signed distance field baker for Unity

store icon store

React Hook application key-value storage

swiftui-redux icon swiftui-redux

Sample iOS project built by SwiftUI + Redux(ReSwift) and Combine framework using GitHub API

ue4shaderplugindemo icon ue4shaderplugindemo

A tutorial project that shows how to implement HLSL Pixel and Compute shaders in UE4

vibe icon vibe

Official implementation of CVPR2020 paper "VIBE: Video Inference for Human Body Pose and Shape Estimation"

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