###About
This python program is the simulation of popular game 'Game of Life' by 1970 British Mathematician John Conway
The game mimics the chaotic yet patterned growth of a colony of biological organisms
The "game" takes place on a two-dimensional grid consisting of "living" and "dead" cells, and the rules to step from generation to generation are simple:
- Overpopulation: if a living cell is surrounded by more than three living cells, it dies.
- Stasis: if a living cell is surrounded by two or three living cells, it survives.
- Underpopulation: if a living cell is surrounded by fewer than two living cells, it dies.
- Reproduction: if a dead cell is surrounded by exactly three cells, it becomes a live cell.
More on Wikipedia
##Usage
To use the program, go to the Game-of-Life directory and in terminal run the game-of-life.py using following command:
python game-of-life.py
##Patterns
The program supports popular patterns
To uses them, just change the pattern
variable in game-of-life.py
file to one of the following patterns:
- random
- glider
- glider_gun
- diehard
- boat
- r_pentomino
- beacon
- acorn
- spaceship
- block_switch_engine
- pulsar
- blinker
- toad
For example, if you want to use glider pattern, change pattern variable from:
pattern = patterns.random
to:
pattern = patterns.glider