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UCN 4rd semester project - First Person Shooter School Project

Abstract

This repository contains the code for my 4th semester project for Computer Science degree at UCN. The premise of the project is to design a game in C# with as much of the code as possible to be reusable in another game project in the future.

First Person Shooter School Project is a game in which player is tasked with surviving a wave of zombies without dying.

Project set-up

In order to set up the project locally, the following steps must be taken:

  1. Clone the repository locally: git clone https://github.com/HRVAT007/First-Person-Shooter-School-Project
  2. Download and install Unity Hub.
  3. Add it to a list of projects and install the required Unity Engine version
  4. Open the project and press start and everything should be ready to go.

External Assets

Low-Poly AK Model - https://sketchfab.com/3d-models/low-poly-ak-47-1ad26c432eae4c7e95a29aee89d4be53 Low-Poly Glock Model - https://sketchfab.com/3d-models/pistol-low-poly-dd2bd804774c413385896668c6060991 Gun Sounds - https://assetstore.unity.com/packages/audio/sound-fx/weapons/post-apocalypse-guns-demo-33515 Level Assets - https://assetstore.unity.com/packages/3d/environments/industrial/low-poly-city-pack-collection-3d-model-demo-201466 Prototype Texture Assests - https://assetstore.unity.com/packages/2d/textures-materials/gridbox-prototype-materials-129127

License

The content of this site is licensed under the MIT license.

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