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Name: Digital Human
Type: Organization
Bio: "human2b", which means "human to be" and "human in 2 bits". Aims to humanize AI by creating digital human.
Name: Digital Human
Type: Organization
Bio: "human2b", which means "human to be" and "human in 2 bits". Aims to humanize AI by creating digital human.
An Eigen-based, light-weight C++ Interface to Nonlinear Programming Solvers (Ipopt, Snopt)
PyTorch implementation of our ICCV 2019 paper: Liquid Warping GAN: A Unified Framework for Human Motion Imitation, Appearance Transfer and Novel View Synthesis
Indices Matter: Learning to Index for Deep Image Matting
Official PyTorch implementation of "IntegralAction: Pose-driven Feature Integration for Robust Human Action Recognition in Videos", CVPRW 2021
Official PyTorch implementation of "InterHand2.6M: A Dataset and Baseline for 3D Interacting Hand Pose Estimation from a Single RGB Image", ECCV 2020
Forced alignment and Goodness of Pronunciation (GOP) with DNN support. Bases on Kaldi.
A PyTorch Library for Accelerating 3D Deep Learning Research
Blender Rig Retargeting Addon allows mapping motions of one rig to another. Works with ANY rig and allows user to map bones from one rig to another and save mapping files out to hard drive.
[CVPR 2018] Look at Boundary: A Boundary-Aware Face Alignment Algorithm
Implementation of "Large Steps in Inverse Rendering of Geometry"
Automatically exported from code.google.com/p/libmfcc
An "Iterative Closest Point" library for 2-D/3-D mapping in Robotics
Word alignments generated by the Montreal Forced Aligner for the Librispeech dataset
Python library for audio and music analysis
This is an official pytorch implementation of Lite-HRNet: A Lightweight High-Resolution Network.
LiteFlowNet: A Lightweight Convolutional Neural Network for Optical Flow Estimation, CVPR 2018 (Spotlight paper, 6.6%)
Efficient neural speech synthesis
Large Scale Facial Model (LSFM) - an automatic pipeline for constructing 3D Morphable Models from large collections of facial meshes
This is an initial alpha version of MakeHuman_Community 1.2.x based on Python 3 and PyQt5 . Work is in progress to remove dependency on legacy openGL.
Deferred shading based offscreen renderer written in pure Matlab with no dependencies. Supports texture/normal mapping, shadowing, visibility and orthographic/perspective/perspective+distortion camera models. Provides metric depth map.
Cross-platform, customizable ML solutions for live and streaming media.
Port of MediaPipe tflite models to PyTorch
MeInGame: Create a Game Character Face from a Single Portrait, AAAI 2021
WIP: Open Source Implementation of "MelNet: A Generative Model for Audio in the Frequency Domain"
MPI-IS Mesh Processing Library
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.