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Papers for Software Engineers workflow

A curated list of papers that may be of interest to Software Engineering students or professionals.


  1. Von Neumann's First Computer Program. Knuth (1970).
  2. Computing Machinery and Intelligence. Turing (1950).
    • Some Moral and Technical Consequences of Automation. Wiener (1960).
    • Steps towards Artificial Intelligence. Minsky (1960).
    • ELIZA—a computer program for the study of natural language communication between man and machine. Weizenbaum (1966).
    • A Theory of the Learnable. Valiant (1984).
  3. Computer Programming as an Art. Knuth (1974).
  4. A Method for the Construction of Minimum-Redundancy Codes. Huffman (1952).
  5. On the Shortest Spanning Subtree of a Graph and the Traveling Salesman Problem. Kruskal (1956).
  6. Engineering a Sort Function. Bentley, McIlroy (1993).
  7. A Design Methodology for Reliable Software Systems. Liskov (1972).
  8. Programming with Abstract Data Types. Liskov, Zilles (1974).
  9. Why Functional Programming Matters. Hughes (1990).
    • Recursive Functions of Symbolic Expressions and Their Computation by Machine. McCarthy (1960).
    • Can Programming Be Liberated from the von Neumann Style?. Backus (1978).
    • The Semantic Elegance of Applicative Languages. Turner (1981).
    • QuickCheck: A Lightweight Tool for Random Testing of Haskell Programs. Claessen, Hughes (2000).
    • Church's Thesis and Functional Programming. Turner (2006).
  10. The Mythical Man Month. Brooks (1975).
  11. No Silver Bullet: Essence and Accidents of Software Engineering. Brooks (1987).
  12. Communicating sequential processes. Hoare (1976).
  13. The UNIX Time- Sharing System. Ritchie, Thompson (1974).
  14. Thinking Methodically about Performance. Gregg (2012).
  15. A Relational Model of Data for Large Shared Data Banks. Codd (1970).
  16. The Design Philosophy of the DARPA Internet Protocols. Clark (1988).
  17. New Directions in Cryptography. Diffie, Hellman (1976).
  18. Time, Clocks, and the Ordering of Events in a Distributed System. Lamport (1978).
  19. Implementing Fault-Tolerant Services Using the State Machine Approach: A Tutorial. Schneider (1990).
  20. CAP Twelve Years Later: How the "Rules" Have Changed. Brewer (2012).
  21. The anatomy of a large-scale hypertextual Web search engine. Brin, Page (1998).
  22. Dynamo, Amazon’s Highly Available Key-value store. DeCandia et al (2007).
  23. On Designing and Deploying Internet Scale Services. Hamilton (2007).
  24. Bitcoin, A peer-to-peer electronic cash system. Nakomoto (2008).
    • Ethereum: A Next-Generation Smart Contract and Decentralized Application Platform. Buterin (2014).

Top-level papers only
  1. Von Neumann's First Computer Program. Knuth (1970).
  2. Computing Machinery and Intelligence. Turing (1950).
  3. Computer Programming as an Art. Knuth (1974).
  4. A Method for the Construction of Minimum-Redundancy Codes. Huffman (1952).
  5. On the Shortest Spanning Subtree of a Graph and the Traveling Salesman Problem. Kruskal (1956).
  6. Engineering a Sort Function. Bentley, McIlroy (1993).
  7. A Design Methodology for Reliable Software Systems. Liskov (1972).
  8. Programming with Abstract Data Types. Liskov, Zilles (1974).
  9. Why Functional Programming Matters. Hughes (1990).
  10. The Mythical Man Month. Brooks (1975).
  11. No Silver Bullet: Essence and Accidents of Software Engineering. Brooks (1987).
  12. Communicating sequential processes. Hoare (1976).
  13. The UNIX Time- Sharing System. Ritchie, Thompson (1974).
  14. Thinking Methodically about Performance. Gregg (2012).
  15. A Relational Model of Data for Large Shared Data Banks. Codd (1970).
  16. The Design Philosophy of the DARPA Internet Protocols. Clark (1988).
  17. New Directions in Cryptography. Diffie, Hellman (1976).
  18. Time, Clocks, and the Ordering of Events in a Distributed System. Lamport (1978).
  19. Implementing Fault-Tolerant Services Using the State Machine Approach: A Tutorial. Schneider (1990).
  20. CAP Twelve Years Later: How the "Rules" Have Changed. Brewer (2012).
  21. The anatomy of a large-scale hypertextual Web search engine. Brin, Page (1998).
  22. Dynamo, Amazon’s Highly Available Key-value store. DeCandia et al (2007).
  23. On Designing and Deploying Internet Scale Services. Hamilton (2007).
  24. Bitcoin, A peer-to-peer electronic cash system. Nakomoto (2008).

All papers in chronological order
  1. Computing Machinery and Intelligence. Turing (1950).
  2. The Education of a Computer. Hopper (1952).
  3. A Method for the Construction of Minimum-Redundancy Codes. Huffman (1952).
  4. On the Shortest Spanning Subtree of a Graph and the Traveling Salesman Problem. Kruskal (1956).
  5. A Note on Two Problems in Connexion with Graphs. Dijkstra (1959).
  6. Recursive Programming. Dijkstra (1960).
  7. Some Moral and Technical Consequences of Automation. Wiener (1960).
  8. Steps towards Artificial Intelligence. Minsky (1960).
  9. Recursive Functions of Symbolic Expressions and Their Computation by Machine. McCarthy (1960).
  10. Quicksort. Hoare (1962).
  11. An Experimental Time-Sharing System. Corbató, Merwin Daggett, Daley (1962).
  12. Programming Considered as a Human Activity. Dijkstra (1965).
  13. Solution Of a Problem in Concurrent Program Control. Dijkstra (1965).
  14. ELIZA—a computer program for the study of natural language communication between man and machine. Weizenbaum (1966).
  15. Goto Statement Considered Harmful. Dijkstra (1968).
  16. How do committees invent?. Conway (1968).
  17. The Structure of the "THE"-Multiprogramming System. Dijkstra (1968).
  18. Von Neumann's First Computer Program. Knuth (1970).
  19. Space/Time Trade-offs in Hash Coding with Allowable Errors. Bloom (1970).
  20. Managing the Development of Large Software Systems. Royce (1970).
  21. A Relational Model of Data for Large Shared Data Banks. Codd (1970).
  22. Program development by stepwise refinement. Wirth (1971).
  23. On the Criteria To Be Used in Decomposing Systems into Modules. Parnas (1971).
  24. The Humble Programmer. Dijkstra (1972).
  25. A Design Methodology for Reliable Software Systems. Liskov (1972).
  26. Information Distribution Aspects of Design Methodology. Parnas (1972).
  27. A Statistical Interpretation of Term Specificity in Retrieval. Spärck Jones (1972).
  28. Computer Programming as an Art. Knuth (1974).
  29. Ordered hash tables. Amble, Knuth (1974).
  30. Programming with Abstract Data Types. Liskov, Zilles (1974).
  31. Monitors: An operating system structuring concept. Hoare (1974).
  32. The UNIX Time- Sharing System. Ritchie, Thompson (1974).
  33. A Protocol for Packet Network Intercommunication. Cerf, Kahn (1974).
  34. Self-stabilizing systems in spite of distributed control. Dijkstra (1974).
  35. The Mythical Man Month. Brooks (1975).
  36. Granularity of Locks and Degrees of Consistency in a Shared Data Base. Gray et al (1975).
  37. Big Omicron and big Omega and big Theta. Knuth (1976).
  38. Communicating sequential processes. Hoare (1976).
  39. System R: Relational Approach to Database Management. Astrahan et al. (1976).
  40. New Directions in Cryptography. Diffie, Hellman (1976).
  41. A Universal Algorithm for Sequential Data Compression. Ziv, Lempel (1977).
  42. The Smalltalk-76 Programming System Design and Implementation. Ingalls (1978).
  43. A Theory of Type Polymorphism in Programming. Milner (1978).
  44. Can Programming Be Liberated from the von Neumann Style?. Backus (1978).
  45. On the Duality of Operating System Structures. Lauer, Needham (1978).
  46. Ethernet: Distributed packet switching for local computer networks. Metcalfe, Boggs (1978).
  47. A Method for Obtaining Digital Signatures and Public-Key Cryptosystems. Rivest, Shamir, Adleman (1978).
  48. Time, Clocks, and the Ordering of Events in a Distributed System. Lamport (1978).
  49. The paradigms of programming. Floyd (1979).
  50. The Ubiquitous B-Tree. Comer (1979).
  51. Designing Software for Ease of Extension and Contraction. Parnas (1979).
  52. Access Path Selection in a Relational Database Management System. Selinger et al (1979).
  53. How To Share A Secret. Shamir (1979).
  54. A Certified Digital Signature. Merkle (1979).
  55. Protocols for Public Key Cryptosystems. Merkle (1980).
  56. The Emperor’s Old Clothes. Hoare (1981).
  57. The Semantic Elegance of Applicative Languages. Turner (1981).
  58. The Transaction Concept: Virtues and Limitations. Gray (1981).
  59. The Byzantine Generals Problem. Lamport, Shostak, Pease (1982).
  60. Ironies of automation. Bainbridge (1983).
  61. A Theory of the Learnable. Valiant (1984).
  62. Literate Programming. Knuth (1984).
  63. Programming pearls: algorithm design techniques. Bentley (1984).
  64. The Modular Structure of Complex Systems. Parnas, Clements, Weiss (1984).
  65. Reflections on Trusting Trust. Thompson (1984).
  66. End-To-End Arguments in System Design. Saltzer, Reed, Clark (1984).
  67. Programming as Theory Building. Naur (1985).
  68. On understanding types, data abstraction, and polymorphism. Cardelli, Wegner (1985).
  69. Software Aspects of Strategic Defense Systems. Parnas (1985).
  70. An algorithm for distributed computation of a Spanning Tree in an Extended LAN. Perlman (1985).
  71. Impossibility of Distributed Consensus With One Faulty Process. Fisher, Lynch, Patterson (1985).
  72. Making data structures persistent. Driscoll et al (1986).
  73. The design of POSTGRES. Stonebraker, Rowe (1986).
  74. No Silver Bullet: Essence and Accidents of Software Engineering. Brooks (1987).
  75. Epidemic Algorithms for Replicated Database Maintenance. Demers et al (1987).
  76. The Design Philosophy of the DARPA Internet Protocols. Clark (1988).
  77. Toward higher-level abstractions for software systems. Shaw (1990).
  78. Why Functional Programming Matters. Hughes (1990).
  79. Implementing Fault-Tolerant Services Using the State Machine Approach: A Tutorial. Schneider (1990).
  80. SELF: The Power of Simplicity. Ungar, Smith (1991).
  81. Lisp: Good news, bad news, how to win big. Gabriel (1991).
  82. On Building Systems That Will Fail. Corbató (1991).
  83. The Design and Implementation of a Log-Structured File System. Rosenblum, Ousterhout (1991).
  84. Foundations for the Study of Software Architecture. Perry, Wolf (1992).
  85. World-Wide Web: Information Universe. Berners-Lee et al (1992).
  86. Engineering a Sort Function. Bentley, McIlroy (1993).
  87. Software Aging. Parnas (1994).
  88. How to Build a Highly Available System Using Consensus. Lampson (1996).
  89. The Dangers of Replication. Gray et al (1996).
  90. The Development of Erlang. Joe Armstrong (1997).
  91. Software Transactional Memory. Shavit, Touitou (1997).
  92. The Cathedral and the Bazaar. Raymond (1998).
  93. The anatomy of a large-scale hypertextual Web search engine. Brin, Page (1998).
  94. Rules of Thumb in Data Engineering. Gray, Shenay (1999).
  95. Harvest, Yield, and Scalable Tolerant Systems. Fox, Brewer (1999).
  96. The PageRank Citation Ranking: Bringing Order to the Web. Page, Brin, Motwani (1999).
  97. QuickCheck: A Lightweight Tool for Random Testing of Haskell Programs. Claessen, Hughes (2000).
  98. How Complex Systems Fail. Cook (2000).
  99. Paxos made simple. Lamport (2001).
  100. K-Anonymity: A Model For Protecting Privacy. Sweeney (2002).
  101. Recovery Oriented Computing (ROC): Motivation, Definition, Techniques, and Case Studies. Patterson et al (2002).
  102. The Google File System. Ghemawat, Gobioff, Leung (2003).
  103. Crash-Only Software. Candea, Fox (2003).
  104. TOR: The second generation onion router. Dingledine et al (2004).
  105. MapReduce: Simplified Data Processing on Large Clusters. Dean, Ghemawat (2004).
  106. Church's Thesis and Functional Programming. Turner (2006).
  107. Out of the Tar Pit. Moseley, Marks (2006).
  108. Performance Anti-Patterns. Smaalders (2006).
  109. Why the Internet only just works. Handley (2006).
  110. Bigtable: A Distributed Storage System for Structured Data. Chang et al (2006).
  111. Dynamo, Amazon’s Highly Available Key-value store. DeCandia et al (2007).
  112. On Designing and Deploying Internet Scale Services. Hamilton (2007).
  113. Bitcoin, A peer-to-peer electronic cash system. Nakomoto (2008).
  114. Building on Quicksand. Helland, Campbell (2009).
  115. Thinking Clearly about Performance. Millsap (2010).
  116. ZooKeeper: wait-free coordination for internet scale systems. Hunt et al (2010).
  117. Kafka: a Distributed Messaging System for Log Processing. Kreps, Narkhede, Rao (2011).
  118. Thinking Methodically about Performance. Gregg (2012).
  119. CAP Twelve Years Later: How the "Rules" Have Changed. Brewer (2012).
  120. The Network is Reliable. Bailis, Kingsbury (2014).
  121. In Search of an Understandable Consensus Algorithm. Ongaro, Ousterhout (2014).
  122. Ethereum: A Next-Generation Smart Contract and Decentralized Application Platform. Buterin (2014).
  123. Life Beyond Distributed Transactions: An apostate's opinion. Helland (2016).
  124. Amazon Aurora: Design Considerations for High Throughput Cloud-Native Relational Databases. Verbitski et al (2017).
  125. Nines are Not Enough: Meaningful Metrics for Clouds. Mogul, Wilkes (2019).

Sources

This list was inspired by (and draws from) several books and paper collections:

Meta reads

A few interesting resources about reading papers from Papers We Love and elsewhere:

Selection criteria

  1. The list should stay short. Let's say no more than 30 papers.
    • The idea is not to include every interesting paper that I come across but rather to keep a representative list that's possible to read from start to finish with a similar level of effort as reading a technical book from cover to cover.
    • I tried to include one paper per each major topic and author. Since in the process I found a lot of noteworthy alternatives, related or follow-up papers and I wanted to keep track of those as well, I included them as sublist items (some of these sublists are currently longer than they should).
  2. The papers shouldn't be too long. For the same reasons as the previous item, I try to avoid papers longer than 20 or 30 pages.
  3. They should be self-contained and readable enough to be approachable by the casual technical reader.
  4. They should be freely available online.
  5. Although historical relevance was taken into account, I omitted seminal papers in the cases where I found them hard to approach, when the main subject of the paper wasn't the thing that made them influential, etc.
    • That being said, where possible I preferred the original paper on each subject over modern updates or summary papers.
  6. I tended to prefer topics that I can relate to my professional practice, typically papers originated in the industry or about innovations that later saw wide adoption.
    • Similarly, I tended to skip more theoretical papers, those focusing on mathematical foundations for Computer Science, electronic aspects of hardware, etc.
    • UI/UX and modern Machine Learning are missing because I'm not familiar enough with those areas to find relevant, non overly specific papers. Suggestions are welcome.

Disclaimer: I'm not a frequent paper reader, so I made this list as a sort of roadmap for myself. I haven't read all of the papers in the list yet; as I do, I may find than some don't meet the described criteria after all and remove them, or decide to add new ones.

And, yes, this repository is a way to procrastinate on the actual reading after I finished making the list.

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