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nodulus's Issues

Options dialog does not open

The game runs just fine in the Editor, but clicking on the menu button does nothing.

It's ancient OnGUI code, which I have never used and would rather not, so no idea what's causing it. The best solution would be to convert it to the newer GUI.

Version glitch?

Loaded on 2018.3.7f1:

Assets\PostProcessing\Editor\PropertyDrawers\MinDrawer.cs(6,34): error CS0104: 'MinAttribute' is an ambiguous reference between 'UnityEngine.PostProcessing.MinAttribute' and 'UnityEngine.MinAttribute'

Hello!

Hey, not so much an issue as it is a few questions and intros.

My name is Bri, and I'm a game design intern at the Wilson Center in D.C. We're currently working on a game that involves cyber security, and we'd like to use your game nodulus as a mini game inside it (with credit going to you and the MIT License staying in tact). I just wanted to double check that this is okay with you.
If that is the case, would you happen to have documentation as to how to make individual levels? Your game would pop in between moments of dialog and we'd like it so that one level would appear at a time (I can explain further if need be).

Thanks so much!
Bri Williams

Logo design

Hi, I'm a logo designer I just saw your project and if you want I can design a logo for your project. So, what do you say?

Better use of mouse

It's a nice game, the best of its type I can find in open source. Great potential as an advanced tutorial. It makes good use of a swipe interface, but it's quite awkward to use by mouse.

It would benefit from using the mouse differently, just click rather than click and drag. Or keyboard using arrow keys.

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