iam4x / pokemongo-webspoof Goto Github PK
View Code? Open in Web Editor NEW👾 Play Pokémon Go from your Mac
👾 Play Pokémon Go from your Mac
Hi
Trying the app, I catched two or three pokemons but after that, all pokemons I tried to catch... pokeball missed and they flee
Do you know something? Or do you have this problem?
see ya
Everything is working well but it seems after a while, it randomly will reset to your actual location even sometimes catching pokemon or interacting with certain menu's it will reset to actual location.
I think just need to investigate further to avoid being detected using this, e.g. 10-15km+ from actual location.
Also if you're going 20km+ from your actual location, all pokemon tend to escape and/or pokestops don't work.
Hey,
I've been following the steps properly but I cant get Xcode to run the app. I'm getting the following error when pressing on the play button:
"Failed to code sign "pokemon-webspoof.
No non–expired provisioning profiles were found.Xcode can attempt to fix this issue. This will reset your code signing and provisioning settings to recommended values and resolve issues with signing identities and provisioning profiles."
Clicking on the Fix Issue button makes me select a Development team. Choosing for personal team wont work either and gives me the following error: An App ID with Identifier 'com.iam4x.pokemon-webspoof' is not available. Please enter a different string.
Any ideas?
Check dependencies
warning: skipping file '/var/folders/j6/m3mn38dj3lq6fqg4r7nnn25c0000gn/T/tmp-160373TpZ2ZkVSOlp/pokemonLocation.gpx' (unexpected file type 'text' in Frameworks & Libraries build phase)
How can I make it run on my iOS 10 device?
And when i do this i'm sent to my real location so i'm kinda fcked...
Sorry english is not my native language (french is) but i'll try my best to explain myself if i need to
Is there a way to start in a different location? Meaning, can I start PokemonGo after I have started the webspoof app and I'll automatically appear wherever I have the map? I tried doing this and it had my real location and then when I moved the arrows it updated my location resulting in a soft ban.
was trying your newest update, was being very glitchy. got me soft band.
I noticed that after I entered a location, the arrow keys no longer move my character. Am I doing something wrong?
Sorry, I'm not super techie on this subject more of a php guy being a marketer (i know im a sad soul), but anyone can help me with this?
Warning: skipping file '/Users/name__/Desktop/pokemongo-webspoof-master-1/pokemonLocation.gpx' (unexpected file type 'text' in Frameworks & Libraries build phase)
How do i use my current gps location again? When i turn it off and on at home its still at the point where i turned it off.
also what does this mean? Is it my developer account that is expiring? :
Check dependencies
The provisioning profile "iOS Team Provisioning Profile: qwepoiasdlkjzxcmnb" is expiring soon
warning: skipping file '/var/folders/6y/mkjnzkrj3xzb8k8v0_yh13qr0000gn/T/tmp-3942Gl7zZtQBLToz/pokemonLocation.gpx' (unexpected file type 'text' in Frameworks & Libraries build phase)
I have noticed while navigating my city through this webspoof app, sometimes it will just stop running and Xcode status will say something like "Finished running webspoof on XXX's iphone". This happens frequently when I visit gyms and then I will be teleported back to where my real location is. Do you know why this happens and if possible, a fix? Many thanks!
execution error: System events got an error: osascript is not allowed assistive access . (-1719)
/Documents/pokemongo-webspoof/pokemonLocation.gpx' (unexpected file type 'text' in Frameworks & Libraries build phase)
after i did the hack pokeymon go will go to background whenever the game loads thus the hack is un usable but it will change gps
When I run webspoof after opening PokemonGo I just get a white screen. Nothing to click for gps so the gpx file is still blank. Do I need to create the gpx myself or am I trying to load the wrong part of the app onto the device?
I feel like an idiot, but am I the only one who has not been able to set the pokemonLocation via the debug tab? I have followed the steps, but it's just not showing up. The 'Auto update xcode location' has been set.
I've got the app connected and working fine but after anywhere from 3 minutes to 15 minutes it will just stop and display 'the app has finished running in xcode' I'm not sure where any debugs logs are that I can send you.
When the app 'finishes' I get sent straight back to my home location which is bound to cause some alarmbells :)
it says: "An App ID with Identifier 'com.iam4x.pokemon-webspoof' is not available. Please enter a different string."
What do I do?
One you have it working as per instructions.
Pokéstops doesn't works for me: I can spot them and let the medal spin, but when the medal stops spinning it won't give any Balls bonus.
Hello,
I would like to fix some bugs, and add new features, as I am addicted to the game. :)
Can you publish a guide on how to quickly set it up for development? I have never developed anything for iOS, so I have no clue how to begin with.
Thank You
Sorry, I'm lost. I'm not getting an option to simulate pokemongo location
can;t sping poke stops and every pokemon i encounter jumps from ball and then runs away/ dissappears, gyms glitches out and back to start screen
Cant get the app running. if i press build & run it come with the error
Failed to code sign "pokemon-webspoof".
i try to fix it but will not work.
Hi,
I noticed the following problems when playing the game while spoofing your location:
/app-path/Contents/Resources/app/autoclick.applescript execution error : System Events got an error: can't get menu bar 1 of process "xcode". Invalid index. (-1719)
I'm not sure what the issue is here. Mac OSX 10.11.5, latest public iOS, Xcode from app store.
Hi,
I get a error message if I want to move on the map and the "Auto update Xcode location" button is activated.
I use the german languare on my Mac.
This is the Error code:
Error autoclick Xcode - Code 2
/Application/pokemongo-webspoof.app/Contents/Resources/app/autoclick.apples
execution error: "System Events" hat einen Fehler erhalten (it means: get an error) "menu item "pokemonLocation" of menu 1 of menu item "Simulate Location" of menu 1 of menu bar item "Debug" of menu bar 1 of process "Xcode"" kann nicht gelesen werden (it means: can not read). (-1728)
If you need more informations please tell me.
can't simulate pokemonlocation.gpx because the file is being skipped
I don't have the pokemonLocation under the menu Debug.
In the webspoof i get the error-code:
System Events got an error: Can't get menu item "pokemonLocation" of menu 1 of menu item "Simulate Location" of menu 1 of menu bar item "Debug" of menu bar 1 of prcess "Xcode". (-1728)
What did i do wrong?
I noticed that after using this app, when trying to go back to just my iPhone and play normally, I'm stuck in the previous location. Restarting my phone seems to fix it up, but has anyone else had this problem?
Also, I know it's a hard question to answer, but how likely are you to be soft banned if moving around at the lowest speed?
Cheers,
Alex
I don't know what i'm doing wrong. I get to the point where i have to open the pokemon-webspoof-app. I did all the requirements, did verify the app for my device, screen on phone gets all white. But the app won't open. Is something messed up with my Xcode?
It's very interesting project - https://github.com/AHAAAAAAA/PokemonGo-Map
I guess it'll be cool thing
See title.
Suggestion: make the arrows "press and hold"able in order to move with a fixed speed of 15km/h for example.
Hi,
I've been using the app for 1 day now and all of a sudden i've got the following error in the location spoof app. The error goes as the following and pops up when I click "Auto update Xcode Location" and move.
"Error autoclick Xcode - Code 2"
"(file path) ../pokemongo-webspoof.app/Contents/Resources/app/autoclick.apple
execution error: System Events got an error: Can't get menu item "pokemonLocation" of menu 1 of menu item "Simulate Location" of menu 1 of menu bar item "Debug" of menu bar 1 of process "Xcode". (-1728)
^Anyone know how to fix this?
in terminal put in this
$ git clone [email protected]:iam4x/pokemongo-webspoof.git
got this error
Cloning into 'pokemongo-webspoof'...
Permission denied (publickey).
fatal: Could not read from remote repository.
Please make sure you have the correct access rights
and the repository exists.
The build on Xcode is successfull but when I try to run the app on my phone the screen remains white and Xcode reports a "nil class Springboard" error. I tried googling what it meant and it has something to do with "unhooking from the springboard while debugging"? I'm confused.
Also, I'm on iOS 8.4 and had to change the related option in the Xcode project to make it run, but I doubt the error could come from that... Maybe it's because my phone is jailbroken?
Any ideas?
After allowing my developer account access to my phone. I launch the app, but I'm getting a white screen? No Auto Update Xcode Location option?
I'm not sure if this is a Pokemon Go server issue or not. Once i have been moving around for a while (either by using the arrow keys or by dragging with the mouse) the game will spawn me back to the original location i was when i started the app. When this happens if i move locations again it will spawn me to that location shown on my mac. I'm only moving small amounts at a time so it's not a soft ban issue.
Was just wondering if there was a fix or if anybody else is experiencing this issue. Apart from this the app is great and really helped out, i can't wait for the auto pilot to be released.
I'm getting longitude of -185.x
when it should be 175
. This results in a GPS error on the phone.
After building and running the app on my iOS device, it just takes me to a white screen that doesn't load.
given 2 or more locations, it would be nice to have the location changing between these locations, and looping continuously, until the user stops.
it would be fantastic for moving back and forth between couple of lure locations. 💜
I followed the directions, but when opening the app on an iOS device, the screen is just an empty white background.
Hi!
I'm trying to run this, but there's no pokemonLocation in my Simulate Location option.
I've added the app to my accesibility list:
#5 (comment)
I'm on El Capitan (latests) and Xcode (latest).
I'm sure I'm missing something. Is this happening to anyone else?
Thanks
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