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robot-gladiators's Issues

Initial Game Functionality - MVP

Must Have

Build a game where a player's robot can fight another robot until one of them loses.

If the enemy-robot loses first, the player's robot will move on to fight another enemy-robot.

Features

The player's robot's name can be dynamically created by the player through the browser.

The player is given the option to skip the fight by paying a penalty fee, or continue with the fight.

Restructure data with JS objects

Create and use JS objects to organize data related to the player and data related to the enmies.

Create object methods to perfom player actions.

Create Rounds and Store Scores

Create Rounds and record enemyAttack enemyHealth playerAttack and playerHealth in each round.
Announce rounds
Announce victor of the prior round
Announce status of players healths before the round begins

Add Shop Functionality

After defeating an enemy, ask the player if they would like to puchase an item from a store.

The player can purchase health or attack points if they can afford it.

Add randomness to health and damage values

Start enemies at random health value between 40 and 60.

Start enemies witha random attack value between 10 and 14.

Attack damage is random. using the robots's atack value as an upper limit (for example, if the player's attack is 10, their damage range is 7-10).

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