Quad Buffered Stereo
A simple OpenGL render to explore how Quad Buffered Stereo cards like Nvidia's Quadro 6000 work
Inspired by this example
http://www.gali-3d.com/archive/articles/StereoOpenGL/StereoscopicOpenGLTutorial.php
I updated the code presented in the previous example to fit the quad buffered stereo nvidia cards running the CAVE.