A HTML5 capture the flag game set on the Cornell Campus. Uses WebGL and Canvas for vivid 3D graphics. http://campusconquest.com/about
Current Developement (v.1.2): Adding Websockets support for fast and efficient sending of data. Polling in previous versions stalled the game every few seconds.
All code from current version (v.1.2) is by me, Bryce Evans, unless noted in the file header. In previous versions 1.0 and 1.1, Qiming Fang (fanghai) helped with the SQL database for multiplayer support.