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game-theory's Introduction

Production | Economy game

Overview

Description

An implementation of small educational turn-based economy game where teams each turn select card from starting limited deck. By default, the game consists of 14 moves and the same number of cards, respectively. Teams vary their earnings according to the unit price tables and production expenses.

This program allows to create custom scripts with lua language and run game matches, comparing effectiveness of different economy strategies.

Default deck

x2 Increase production: +10 x2 Decrease production: -10
x2 Increase production: +20 x1 Production unchanged
x2 Increase production: +30 x2 Decrease production: -20
x1 Increase production: +50 x2 Provoke strike

Build & Run

Clone repository:

git clone [email protected]:IlyaChichkov/game-theory.git

Build with CMake:

mkdir build
cd build
cmake ..

Copy default teams folder and run the program:

cp -r ../example/teams ./
./game_theory

Current progress

  • Run default match
  • API for custom strategies (in progress)
  • Run multiple matches
  • Detailed match configuration

Examples & API

Making custom team

Team examples

game-theory's People

Contributors

ilyachichkov avatar dddarkside avatar

Watchers

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Forkers

dddarkside

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