Giter VIP home page Giter VIP logo

size-limit's Introduction

Size Limit Cult Of Martians

Size Limit is a linter for your JS application or library performance. It calculates the real cost of your JS for end users and throws an error if the cost exceeds the limit.

  • Size Limit calculates the time it would take a browser to download and execute your JS. Time is a much more accurate and understandable metric compared to the size in bytes.
  • Size Limit calculations include all dependencies and polyfills used in your JS.
  • Add Size Limit to Travis CI, Circle CI, or another CI system to know if a pull request adds a massive dependency.

Size Limit CLI

With --why, Size Limit can tell you why your library has this size and show the real cost of all your internal dependencies.

Bundle Analyzer example

Sponsored by Evil Martians

Who Uses Size Limit

How It Works

  1. Applications bundles JS files into the single file. Otherwise, many small JS libraries have many small separated files. For this libraries Size Limit creates an empty webpack project Then, it adds your library as a dependency to the project and calculates the real cost of your libraries, including all dependencies and webpack’s polyfills. Size Limit doesn’t run webpack for application, which already has JS bundle.
  2. Size Limit compare current machine performance with low-priced Android devices to calculate CPU throttling rate.
  3. To be specific, Size Limit runs headless Chrome with CPU throttling rate. Then it loads your JS code there and tracks the time using by Chrome to compile and execute JS.

Usage for Applications and Big Libraries

This guide is for two use cases:

  • Application with bundler (like webpack or Parcel). Any React or Vue.js application is this use case.
  • JS libraries, which use webpack or Rollup to build dist/umd/lib.produciton.js-kind file to put it to npm package. React is a good example.

If you have a small JS library with many separated files in npm package, see the next section.

  1. First, install size-limit:

    $ npm install --save-dev size-limit
  2. Add size-limit section to package.json and size script:

    + "size-limit": [
    +   {
    +     "webpack": false,
    +     "path": "dist/app-*.js"
    +   }
    + ],
      "scripts": {
        "build": "webpack ./webpack.config.js",
    +   "size": "npm run build && size-limit",
        "test": "jest && eslint ."
      }
  3. Here’s how you can get the size for your current project:

    $ npm run size
    
      Package size: 30.08 KB with all dependencies, minified and gzipped
      Loading time: 602 ms   on slow 3G
      Running time: 214 ms   on Snapdragon 410
      Total time:   815 ms
  4. Now, let’s set the limit. Add 25% for current total time and use that as a limit in your package.json:

      "size-limit": [
        {
    +     "limit": "1 s",
          "webpack": false,
          "path": "dist/app-*.js"
        }
      ],
  5. Add the size script to your test suite:

      "scripts": {
        "build": "webpack ./webpack.config.js",
        "size": "npm run build && size-limit",
    -   "test": "jest && eslint ."
    +   "test": "jest && eslint . && npm run size"
      }
  6. If you don’t have a continuous integration service running, don’t forget to add one — start with Travis CI.

Usage for Small Libraries

This guide is for small JS libraries with many small separated files in their npm package. Nano ID or Storeon could be a good example.

  1. First, install size-limit:

    $ npm install --save-dev size-limit
  2. Add size-limit section to package.json and size script:

    + "size-limit": [
    +   {
    +     "path": "index.js"
    +   }
    + ],
      "scripts": {
    +   "size": "size-limit",
        "test": "jest && eslint ."
      }
  3. Here’s how you can get the size for your current project:

    $ npm run size
    
      Package size: 177 B with all dependencies, minified and gzipped
      Loading time: 10 ms on slow 3G
      Running time: 49 ms on Snapdragon 410
      Total time:   59 ms
  4. If your project size starts to look bloated, run --why for analysis:

    $ npm run size -- --why
  5. Now, let’s set the limit. Determine the current size of your library, add just a little bit (a kilobyte, maybe) and use that as a limit in your package.json:

     "size-limit": [
        {
    +     "limit": "9 KB",
          "path": "index.js"
        }
     ],
  6. Add the size script to your test suite:

      "scripts": {
        "size": "size-limit",
    -   "test": "jest && eslint ."
    +   "test": "jest && eslint . && npm run size"
      }
  7. If you don’t have a continuous integration service running, don’t forget to add one — start with Travis CI.

Config

Size Limits supports three ways to define config.

  1. size-limit section to package.json:

      "size-limit": [
        {
          "path": "index.js",
          "limit": "500 ms"
        }
      ]
  2. or separated .size-limit.json config file:

    [
      {
        "path": "index.js",
        "limit": "500 ms"
      }
    ]
  3. or more flexible .size-limit.js config file:

    module.exports = [
      {
        path: "index.js",
        limit: "500 ms"
      }
    ]

Each section in the config could have options:

  • path: relative paths to files. The only mandatory option. It could be a path "index.js", a pattern "dist/app-*.js" or an array ["index.js", "dist/app-*.js", "!dist/app-exclude.js"].
  • entry: when using a custom webpack config, a webpack entry could be given. It could be a string or an array of strings. By default, the total size of all entry points will be checked.
  • limit: size or time limit for files from path option. It should be a string with a number and unit. Format: 100 B, 10 KB, 500 ms, 1 s.
  • name: the name of this section. It will be useful only if you have multiple sections.
  • webpack: with false will disable webpack.
  • running: with false will disable calculating running time.
  • gzip: with false will disable gzip compression.
  • config: a path to custom webpack config.
  • ignore: an array of files and dependencies to ignore from project size.

If you use Size Limit to track the size of CSS files only set webpack: false. Otherwise, you will get wrong numbers, because webpack inserts style-loader runtime (≈2 KB) into the bundle.

API

const getSize = require('size-limit')

const index = path.join(__dirname, 'index.js')
const extra = path.join(__dirname, 'extra.js')

getSize([index, extra]).then(size => {
  // size => { gzip, parsed, running, loading }
  if (size.gzip > 1 * 1024 * 1024) {
    console.error('Project is now larger than 1MB!')
  }
})

size-limit's People

Contributors

ai avatar alik0211 avatar antiflasher avatar danielruf avatar gosolivs avatar iamakulov avatar igoradamenko avatar jaydenseric avatar kelion avatar kmisachenka avatar liunaijia avatar madyankin avatar maraisr avatar maxlapshin avatar mute avatar oliviertassinari avatar pdehaan avatar redtn avatar rexscaria avatar sapegin avatar sivanmehta avatar subzey avatar swernerx avatar timmarinin avatar trysound avatar unional avatar vbrvk avatar vostrik avatar wopian avatar yaroslav avatar

Watchers

 avatar  avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.