Sync Utilities For UNET
Download a .unitypackage
file from Release page.
or
Using Pacakge Manager:
Add following line to the dependencies
section in the Packages/manifest.json
.
"ga.fuquna.syncutil": "https://github.com/fuqunaga/SyncUtil.git"
⚠To Open Example Scenes
Please add all the scenes to Scenes In Build
at the Build Settings.
Spawner: spawn prefabs
ServerOrStandAlone: disable chilren on client
unload online/offline scene on hierarchy when application play
dynamic delay rendering according to network latency
https://github.com/nobnak/SyncTransform
https://github.com/fuqunaga/PrefsGUI/blob/master/README.md#syncoverunet
PreRendering https://github.com/nobnak/Gist/blob/master/PreRendering.cs