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casagrande's Introduction

CasaGrande

A final project for Advanced Programming: Topics in Computer Science: Game Development in Godot. Digitized version of the popular board game Casa Grande.

https://boardgamegeek.com/boardgame/103877/casa-grande

Made using Godot, with assets hand drawn, or taken from itch.io.

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casagrande's Issues

Prevent platform and block overlap

In board.gd, initialize the 3D array as an array of empty block.gd's. When an area is covered by platform, set the variable platform to be true

Implement multilayer stacking

  1. Change the current layer for every single node in platform path to be "not available". Solves #11
  2. Make every node in platform path on next layer to be "available". Need to make sure it defaults to unavailable
  3. Make sure we check for availability when laying
  4. When laying next block, go up to the first available layer and place

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