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License: GNU Lesser General Public License v2.1
Python script to load gcode files produced by Slic3r into Blender
License: GNU Lesser General Public License v2.1
Its an amazing addon, but I am having issues with size, units and scaling after import. Could you throw in some light or suggest any modification that would have consistency of size of model in gcode and blender and exporting there on?
Would it be possible to get it to work for 2.8?
If gcode is imported from a slicer such at skeinforge and the extrude mode is set to relative, the path is broken up and doesn't display properly.
Blender 2.73
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