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binauralfir's Issues

Example site is down

The example site listed in the project description isn't working. I see this in the console:

Failed to load resource: the server responded with a status of 404 (Not Found) https://rawgit.com/Ircam-RnD/binauralFIR/master/binauralfir.min.js
Failed to load resource: the server responded with a status of 404 (Not Found) https://rawgit.com/ircam-rnd/buffer-loader/master/buffer-loader.min.js
Failed to load resource: the server responded with a status of 404 (Not Found) https://rawgit.com/ircam-rnd/player/master/player.min.js
Uncaught ReferenceError: createBufferLoader is not defined (index):48

es6ify not in dependancies list

If you run npm run-script bundle after npm install, it fails because es6ify is not installed:

$ npm run-script bundle

> [email protected] bundle /Users/josephg/src/binauralFIR
> browserify binaural-fir.es6.js > binaural-fir.js -s 'BinauralFIR' -d -t es6ify

Error: Cannot find module 'es6ify' from '/Users/josephg/src/binauralFIR'

es6ify should probably be added to the devDependancies in package.json.

Listener Position

Any considerations on how we can change the listener position in real time?
Similar to the native listener.setPosition and listener.setOrientation.

example doesn't work - dependencies missing (404)

When I try to load your example, either the one included in this repository or the github-hosted one, I get these errors, which I'm struggling to resolve.

[Error] Failed to load resource: the server responded with a status of 404 (Not Found) (buffer-loader.min.js, line 0)
[Error] Failed to load resource: the server responded with a status of 404 (Not Found) (player.min.js, line 0)
[Error] Failed to load resource: the server responded with a status of 404 (Not Found) (binauralfir.min.js, line 0)
[Error] ReferenceError: Can't find variable: AudioContext
    global code (binauralFIR, line 47)
[Error] TypeError: undefined is not an object (evaluating 'player.start')
    (anonymous function) (binauralFIR, line 113)

Noticeable clicking when changing position values

This may be obvious, but I've noticed a lot of clicking when altering position values while a single sound is playing, and it seems to be file-dependent. The breakbeat sample on the example page doesn't seem to suffer at all when the azimuth is altered, but other sounds I've tried it with (especially droney, pitched sounds) click a lot when adjusted. I'm hoping to spatialize more than one source on a 2D plane, so I imagine if it's popping with one sound source, it'll be way worse with multiple sources.

Is there something I can do to minimize this? Is there a way to ramp JS values, in case the discretely jumping values are to blame?

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