#include "hobbies.h"
#include "languages.h"
#include "profile.h"
#include "softwares.h"
int main()
{
Profile profile;
profile.set_name("Imane Taruf");
profile.set_title("Junior Game Programmer");
profile.add_education("IIM Digital School", "Master's Degree in Game Programming", 2021, 2023);
profile.add_education("Paris Cite University", "Bachelor's Degree in Computer Science", 2018, 2021);
profile.set_email("[email protected]");
Languages languages;
languages.add_programming({"C", "C++", "C#", "Python"});
languages.add_computer({"HTML", "CSS", "JSON"});
languages.add_scripting("Unreal Engine's Blueprints");
languages.add_real({"French: Native", "English: Fluent", "Japanese: Beginner", "Spanish: Beginner"});
Softwares softwares;
softwares.add_game_engine({"Unreal Engine 4", "Unreal Engine 5", "Unity", "Ubisoft's Anvil"});
softwares.add_ide({"Visual Studio Code", "Visual Studio Community 2019/2022", "JetBrains Rider", "JetBrains PyCharm", "Eclipse"});
softwares.add_version_control({"Git", "Perforce"});
Hobbies hobbies;
hobbies.add({"Video Games", "Retrograming", "Game development", "Game Jams", "Japanese Culture", "eSports"});
return 0;
}