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neeha11 kobbyayolo josediegovt subidb jalenf ikabadzhov hhashim2 checiueliza yishaq13 itsayeshanaeemse-courseinfo's Issues
Typo in the UML: getConsumerOrderForWeek should be getConsumerDemandForWeek
getComsumerOrderForWeek
should be getComsumerDemandForweek
in the UML. @iuliacornea99 @rahulbshrestha
[Typo] For setHoldingCostTest in tests-mainfunctionality-v1.cpp, the EXPECT_EQ should have 6 instead of 3.
For setHoldingCostTest
in tests-mainfunctionality-v1.cpp
, the EXPECT_EQ
should perhaps have 6 instead of 3? This is because we have g.setHoldingCost(6)
above it.
redefinition of ‘void Order::setOrderId(int)’
Circular Dependency
Game -> Order -> PlayerEvent -> Player -> Game
creates a circular dependency. We should probably avoid it? @iuliacornea99 @rahulbshrestha
[Typo] UML Class Diagram: Instructor's "instrIEmail" attribute should be "instrEmail"
In the documentation's UML Class Diagram: Instructor's "instrIEmail" attribute should be "instrEmail"
Return types for createGame and createGames in Instructor
Shouldn't createGame
and createGames
return Game
and Vector<Game>
instead of int
and Vector<int>
? @iuliacornea99 @rahulbshrestha
Cloud Database Usage?
Are we going to use cloud database services like AWS or GCP? If so, I'm suggesting we use AWS DocumentDB or Google Cloud Datastore. Otherwise how are we going to sync data on different devices when the game is running? @iuliacornea99 @rahulbshrestha
[Typo] For setOrderTest in tests-mainfunctionality-v1.cpp, the second EXPECT_EQ should have 3.5 instead of 3.
For setOrderTest
in tests-mainfunctionality-v1.cpp
, the second EXPECT_EQ
should perhaps have 3.5 instead of 3? Since we have p.setOrder(3.5)
above it.
error: redefinition of ‘class instructorTest_getInstrEmailTest_Test’
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