A few weeks ago, I started on the Udemy course Learn to Code by Making Games - Complete Unity 5 Developer and just completed my edition of Block Breaker (an Arkanoids clone). However, to stretch myself a bit, I added the following:
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A level editor.
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The ability to save and load custom levels.
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A level system created at runtime. In other words, there are no pre-built scenes acting as full levels, just a play area ready to be populated with bricks from either a pre-built level or a custom level.
It's still rough around the edges, but it's more than ready enough for showing. So, here it is: Block Breaker++