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This project forked from danoon2/boxedwine

0.0 1.0 0.0 200.23 MB

License: GNU General Public License v2.0

Shell 0.69% JavaScript 1.72% C++ 28.71% Python 0.01% Perl 0.09% C 62.20% Objective-C 2.08% Java 1.40% C# 0.10% Assembly 0.32% Ada 0.16% PowerShell 0.02% CSS 0.01% Pascal 0.14% Objective-C++ 0.13% SAS 0.01% Makefile 0.17% HTML 1.70% NSIS 0.02% CMake 0.32%

boxedwine's Introduction

Boxedwine

Boxedwine is an emulator that runs Windows applications. It achieves this by running a 32-bit version of Wine, and emulating the Linux kernel and CPU. It is written in C++ with SDL and is supported on multiple platforms.

Boxedwine is open source and released under the terms of the GNU General Public License v2 (GPL).

Features

  • Runs 16/32-bit Windows applications
  • Runs on Windows, Mac, Linux, Raspberry Pi and Web
  • Can run multiple version of Wine, from 1.8 to 5.0
  • Supports OpenGL and DirectX games.

Needs Work

  • Networking does not work well
  • Mac OpenGL does not work with frame buffers
  • ARMv8 CPU core for Mac M1 and Raspberry Pi still has bugs
  • Games after the year 2000 have limitted success at running

Platforms that are tested

  • Emscripten (WASM)
  • Linux 64-bit
  • Mac (Arm)
  • Mac (Intel)
  • Raspberry Pi 4 32-bit
  • Raspberry Pi 4 64-bit
  • Windows 32-bit
  • Windows 64-bit

Performance Test using MDK Perf with GDI backend on Wine

This is an image

Emscripten on Intel i7-6700K on Windows 10

  • 27 Firefox 81
  • 29 Chrome Version 96.0.4664.110 (Official Build) (64-bit)

Mac Mini M1

  • 870 ARMv8 CPU Core
  • 150 x64 CPU Core with Rosetta

iMac 2017 3.4GHz i5

  • 245 x64 CPU Core

Raspberry Pi 4 64-bit

  • 133 ARMv8 CPU Core

Raspberry Pi 4 32-bit

  • 14 Normal CPU Core + JIT

Windows 10 on Intel i7-6700K

  • 48 Normal CPU Core
  • 64 Normal CPU Core + JIT
  • 985 x64 CPU Core

Repo is at: https://github.com/danoon2/Boxedwine

boxedwine's People

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