James Oswald's Projects
Demo code for a tensorflow workshop I hosted for the UAlbany IEEE
JS thumbnail generator for vids on the IEEE YT Channel. Deployed version on Github pages.
A comedic bingo web application for the 2020 UAlbany Student Association's Presidential Impeachment trial
My Github Profile
James-Oswald.github.io
Latest Website
An attempt at a Java Applet Emulator following some obscure Applet Interface lost to time. Made November 2016
My first personal website from 2016 when I was a sophomore in high school! It was live online from March 2016 - Feb 2017
My second major personal website from my time as a Junior in High school! It was live online from ~July 2017 - ~March 2018.
A small GLSL demo for distance based shading
Lightweight Windows .jar to .exe converter using a Node.js script.
Native JS library to allow you to highlight ranges within <textarea>s
A Java application to simulate logic gate circuits. Developed in late 2016 to help me better understand computer architecture
A small ASCII console graphing application I developed in Lua during August 2017
Simple C++ program that uses the standard library and boost libraries to play around with Anime List data from MyAnimeLists anime list XML data export.
A GPU accelerated mandelbrot screensaver developed for my work machine
Sample text!
An attempt at a minecraft map explorer program
A small Java implementation of minesweeper I made while just learning the language back in 2016.
Just testing out Tensorflow on the MNIST dataset.
A node module that preforms the function of the bash command "xxd -i".
A Chrome extension of my edits to MAL style code. Back to the good old days.
Baselines from KDD OGB LSC
A VHDL implementation of a basic MIPS processor
A custom video players written with libavcodec and OpenGL with libpulseaudio for sound. Was originally supposed to be the base for an interactive home statistics display system.
My own custom operating system built from the ground up.
Parallel Verification of Natural Deduction Proofs
One of my first C++ console applications. Won best program at my high school's 2016 PI day contest.
An application developed for my high school's 2018 PI day contest. A web app for visualizing the process of Fourier transformations.
Beginnings of an abandoned ground up VR game engine for the Oculus Rift S. Developed Jan 2020.