A game with chained microservices.
There is a central Games Master interface that "players" will check-in with. Each player is a microservice that conforms to provide the same route-response pattern. The Games Master will maintain a "circle" of players and when a game is played each player will be hit in turn 1-by-1, until everyone has had a go and then the game is complete. The end result is a story of how one phrase became another.
HTML interface. Input box to start the game. Text element to contain the output as a game is played.
Players must receive a POST request in the following format:
{
hear: 'fdsf'
}
And return JSON response that must include a 3 key-pair values:
hear
- The phrase from the previoussay
- The new phraseexplanation
which describes how you got there (eg. This word was on the same page as this Wiki page)
##Suggested methods
- youtube
- sound cloud