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JamieFristrom's Projects

adventofcode2023 icon adventofcode2023

Doing it in C++ 20 this year. Turns out ranges weren't really ready for prime time yet.

connect4winchecker icon connect4winchecker

Writing a thing that checks if you win in Connect 4 with a couple different approaches in Haskell

frag icon frag

Frag is a 3D first person shooting game written in Haskell, by Mun Hon Cheong

hetrisv2 icon hetrisv2

A guideline compliant Tetris clone made with Haskell.

lambdahack icon lambdahack

Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at

magic_enum icon magic_enum

Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code

sdl2 icon sdl2

Haskell bindings to the SDL2 library

turnstile-cpp icon turnstile-cpp

This repository implements a reusable Finite State Machine using C++. It also illustrates the concept by applying the implemented Finite State Machine in a few example use cases.

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