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The actual "rules" text in section 1.6.1 is currently formatted as part of
example 7, rather than being its own seperate paragraph.
The second paragraph in Example 7, secion 1.6.1 should be removed from
the "example" indent and made part of the main section.
Original issue reported on code.google.com by [email protected]
on 18 Jul 2008 at 4:51
The Summary tables at the end of the PDF document are very poorly formatted.
Original issue reported on code.google.com by [email protected]
on 25 Jun 2008 at 8:31
The Firearms tables have some incorrect formatting. There seems to be a
"kind" column label added into these tables which shouldn't be there. The
"kind" label displaces the other labels.
Original issue reported on code.google.com by [email protected]
on 7 Jul 2008 at 10:40
Remove unique items/weapons/etc from the document. Here are those that I
have spotted so far (but may not be all-inclusive)
Ajax's Deadly Grasp (armor, p 78)
Gentleman's Vest (armor, p 79)
Toad Armor (armor, p 80)
Boxing Irons of the Troll (p 88)
Gloves of Anointing.... (p. 88)
Belt of Leaves (p. 101)
Blue ribbon of faggotry (p. 101)
cloak of stealth (p. 102)
Cordelian Belt of the Warrior (p. 102)
Ring of daylight globe (p. 104)
Satan's Stopwatch (p. 104)
sharkskin gloves (p. 104)
Tao Teih Pendant (p. 104)
again, there may be others but these are what I found while proofing.
Original issue reported on code.google.com by [email protected]
on 7 Jul 2008 at 10:32
Redesign the Tools/Builder.py to allow for closer control of content. That
is, mark content by time-period and allow for time-period selection, etc.
Redesign the builder to actually use the Table information for
class='category'.
Original issue reported on code.google.com by [email protected]
on 12 Jul 2008 at 7:52
1) Perhaps add a text blurb to explain that this section describes
projectiles used for Bows, crossbows, blowguns and similar weapons.
2) There are two entries in the chart for the same thing: "Bullet Point"
and "Bullet Point (blunt-target)". These are the same thing. How to fix:
Take the text description from "bullet point (blunt target)" and move it
to Field Point.
Delete the row for "bullet point (blunt target)".
Original issue reported on code.google.com by [email protected]
on 18 Jul 2008 at 5:05
The table for Ammunition (pg. #65) is screwed up. There appear to be extra
"phantom" entires and various errors in the table. Specifically:
a) The Row entitled "Bullet Point" contains no data. However the next row
"Bullet Point (blunt-target)" contains correct data. These need to be
merged into one row. The description that is currently listed under
"bullet point blunt target" is actually the description for the Field Point.
b) similarly, the row entitled "Explosive" contains no data. However the
following row (Explosive point) does contain correct data. Again, these
need to be merged into one row.
c) Same problem for the "fire arrow".
Original issue reported on code.google.com by [email protected]
on 7 Jul 2008 at 10:34
This issue will collect all the enhancements to the table formatting.
Original issue reported on code.google.com by [email protected]
on 14 Jul 2008 at 7:52
In table 1.2, the equations (far right-hand column) are centered very high
in each cell. Consequently the equations overlap the lines marking the cells.
Original issue reported on code.google.com by [email protected]
on 7 Jul 2008 at 10:42
In table 1.3 (Sub attributes) the equation for "lift" is incorrect.
It should be (STR^2 * BLD)/10
Also, this may not be an error per se, but the font sizes for the
computation equations are not consistent. for Hit Points and Magic Points
the fonts are larger than those used in the other equations.
Original issue reported on code.google.com by [email protected]
on 18 Jul 2008 at 4:46
What steps will reproduce the problem?
1. Read the manual
2. ??
3. Lose
What is the expected output? What do you see instead?
Awesome
What version of the product are you using? On what operating system?
Fuck me.
Please provide any additional information below.
The point pool section are brok0rz.
-Yo
Original issue reported on code.google.com by noah%[email protected]
on 19 Jul 2008 at 11:42
This is an organizational issue. The order in which items are listed in
the equipment chapter is strange.
The current order is:
Ammunition (bows, etc)
Shields
Melee weapons
Misc. (everything from warhorses to rope to skillets)
ranged weapons
shields (again--this is a duplicate table which can be deleted)
I suggest reorganizing this as follows:
Melee weapons
Ranged Weapons
Ammunition
Armor
Shields (the first section, which is correct)
Misc. Equipment
Original issue reported on code.google.com by [email protected]
on 18 Jul 2008 at 5:09
http://docs.google.com/Doc?id=dd2hffsx_119cskffxcq&btr=EmailImport
See the attribute table (around page "6")
Original issue reported on code.google.com by [email protected]
on 27 Jun 2008 at 11:35
The various tables for melee weapons are typically missing "comments" data.
See weapons.xls for these notes.
Original issue reported on code.google.com by [email protected]
on 7 Jul 2008 at 10:39
Add functionality to enable sections of the manual to be included or
excluded from the main document at will.
For example, in the near future I need a copy WITHOUT:
Traits
Augmentations/Cybernetics
Mecha
Firearms
Modern weapons/energy weapons.
Monsters
.
Original issue reported on code.google.com by [email protected]
on 7 Jul 2008 at 10:48
Currently the academic skill data is split. The table at the beginning of
the skill section (beginning of Chapter 2) contains the skill name, rank,
attribute, and examples of occupation.
The actual descriptions of the skills which follows that table contains
the name and description only. That means one has to flip back and forth
to get all the data.
I suggest that the rank and attribute appear alongside the name of the
skill in the list of skill descriptions.
For example, it might go like this:
Acrobatics Rank 2 DEX
The ability to perform....
Original issue reported on code.google.com by [email protected]
on 18 Jul 2008 at 5:01
Table 1.5 shows the CP cost for skills.
Suggetstion: Add multiple rows to the table to show the costs for rank 2
& 3 skills as well.
Original issue reported on code.google.com by [email protected]
on 18 Jul 2008 at 4:48
Section 4.2.2 contains text describing sheilds. This text is correct but
it needs to be listed alongside the requisite tables. Those tables are in
the document (p. 114-115) but they are located nowhere near 4.2.2. Move
content so that the text in section 4.2.2 is just before said tables.
Also, check the table data against the second page on armor.xls to make
sure all data is present.
Original issue reported on code.google.com by [email protected]
on 7 Jul 2008 at 10:36
Attachments:
Formatting in Section 1.7.11 (cover, pg. #41). The two options a character
has for dealing with a covered target should be marked in bold or in
distinct paragraphs, etc. One is "Attempt to strike around cover", the
other is "Attempt to strike through cover". (I have marked this in bold,
you may wish to change it if you don't like that)
It was a bit difficult to read without doing some kind of reformatting.
Original issue reported on code.google.com by [email protected]
on 7 Jul 2008 at 10:43
Typo in Example 25 (pg. #38) resulting in a "garbage" character showing up.
The problem is the apostrophe in the word "ghoul's".
Original issue reported on code.google.com by [email protected]
on 7 Jul 2008 at 10:42
Several academic skills have their attribute showing up
as "implementation" rather than their correct attribute.
Examples:
Cash
Diplomacy
Falling
Mysticism
Original issue reported on code.google.com by [email protected]
on 18 Jul 2008 at 11:19
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