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blueberry's Issues

help with unity integration

Hi Javier,

I followed your instructions and I'm getting quite a few errors including:

namespace name 'BluetoothDevice' could not be found
javierfoe.Blueberry.Internal; does not exist
What to replace NetworkView with?

Do you have a guide on this?

Cannot import on 2020.3

Hello.
This is what I did :

  1. Start a new Unity 2020.3 project
  2. Download your repo as a zip
  3. Copy the /AndroidBluetoothMultiplayer/ Folder in my /Assets/ folder
  4. Download mirror with the link in your readme
  5. Import the package
  6. Download Ignorance with the link in your readme
  7. Import the package

This is what I got :
image

help regarding the usage for PC and Android

I've tried to use it for Android(as Client) To PC (as Host) connection through bluetooth and it didnt work, Is there is special setup required for this to work that way?

6 16 50_fe244c1b

Bluetooth Manager HUD Does Not Get Initialized

I tested all your sample scenes. None of them have the BluetoothManagerHUD showing up.

void OnGUI()
{
if (!manager.IsInitialized) return;

The error occurs at the manager is not being initialized (the line seen above).

I tested in Unity 2020 and 2021.

I'm also testing in the editor.

I will test on an actual Android device and report back...

EDIT: I tested on android and it works.

Is it possible to make it work my PC bluetooth and an Android device?

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