Package graphql
provides a Client for talking to a GraphQL server using HTTP with JSON-encoded requests/responses.
Inspired by shurcooL/graphQL but includes the following enhancements:
- Maps Golang primitive data types to GraphQL types (variable values).
- Returns structured error types that reflect GraphQL-level errors (for error handling / backoff).
- Returns HTTP response status/headers (for error handling / backoff).
go get github.com/jbrekelmans/go-graphql
Construct a GraphQL client, specifying the GraphQL server URL. Then, you can use it to make GraphQL queries and mutations.
client := graphql.NewClient("https://example.com/graphql", nil)
// Use client...
Some GraphQL servers may require authentication. The graphql
package does not directly handle authentication. Instead, when creating a new client, you're expected to pass an http.Client
that performs authentication. The easiest and recommended way to do this is to use the golang.org/x/oauth2
package. You'll need an OAuth token with the right scopes. Then:
import "golang.org/x/oauth2"
func main() {
src := oauth2.StaticTokenSource(
&oauth2.Token{AccessToken: os.Getenv("GRAPHQL_TOKEN")},
)
httpClient := oauth2.NewClient(context.Background(), src)
client := graphql.NewClient("https://example.com/graphql", httpClient)
// Use client...
To make a GraphQL query, you need to define a corresponding Go type.
For example, to make the following GraphQL query:
query {
me {
name
}
}
You can define this variable:
var query struct {
Me struct {
Name string
}
}
Then call client.Query
, passing a pointer to it:
_, err := client.Query(context.Background(), &query, nil)
if err != nil {
// Handle error.
}
fmt.Println(query.Me.Name)
// Output: Luke Skywalker
Often, you'll want to specify arguments on some fields. You can use the graphql
struct field tag for this.
For example, to make the following GraphQL query:
{
human(id: "1000") {
name
height(unit: METER)
}
}
You can define this variable:
var q struct {
Human struct {
Name string
Height float64 `graphql:"height(unit: METER)"`
} `graphql:"human(id: \"1000\")"`
}
Then call client.Query
:
_, err := client.Query(context.Background(), &q, nil)
if err != nil {
// Handle error.
}
fmt.Println(q.Human.Name)
fmt.Println(q.Human.Height)
// Output:
// Luke Skywalker
// 1.72
However, that'll only work if the arguments are constant and known in advance. Otherwise, you will need to make use of variables. Replace the constants in the struct field tag with variable names:
var q struct {
Human struct {
Name string
Height float64 `graphql:"height(unit: $unit)"`
} `graphql:"human(id: $id)"`
}
Then, define a variables
map with their values:
variables := map[string]interface{}{
"id": graphql.ID(id),
"unit": starwars.LengthUnit("METER"),
}
Finally, call client.Query
providing variables
:
_, err := client.Query(context.Background(), &q, variables)
if err != nil {
// Handle error.
}
Some GraphQL queries contain inline fragments. You can use the graphql
struct field tag to express them.
For example, to make the following GraphQL query:
{
hero(episode: "JEDI") {
name
... on Droid {
primaryFunction
}
... on Human {
height
}
}
}
You can define this variable:
var q struct {
Hero struct {
Name string
Droid struct {
PrimaryFunction string
} `graphql:"... on Droid"`
Human struct {
Height float64
} `graphql:"... on Human"`
} `graphql:"hero(episode: \"JEDI\")"`
}
Alternatively, you can define the struct types corresponding to inline fragments, and use them as embedded fields in your query:
type (
DroidFragment struct {
PrimaryFunction string
}
HumanFragment struct {
Height float64
}
)
var q struct {
Hero struct {
Name string
DroidFragment `graphql:"... on Droid"`
HumanFragment `graphql:"... on Human"`
} `graphql:"hero(episode: \"JEDI\")"`
}
Then call client.Query
:
_, err := client.Query(context.Background(), &q, nil)
if err != nil {
// Handle error.
}
fmt.Println(q.Hero.Name)
fmt.Println(q.Hero.PrimaryFunction)
fmt.Println(q.Hero.Height)
// Output:
// R2-D2
// Astromech
// 0
Mutations often require information that you can only find out by performing a query first. Let's suppose you've already done that.
For example, to make the following GraphQL mutation:
mutation($ep: Episode!, $review: ReviewInput!) {
createReview(episode: $ep, review: $review) {
stars
commentary
}
}
variables {
"ep": "JEDI",
"review": {
"stars": 5,
"commentary": "This is a great movie!"
}
}
You can define:
var m struct {
CreateReview struct {
Stars int
Commentary string
} `graphql:"createReview(episode: $ep, review: $review)"`
}
variables := map[string]interface{}{
"ep": starwars.Episode("JEDI"),
"review": starwars.ReviewInput{
Stars: 5,
Commentary: "This is a great movie!",
},
}
Then call client.Mutate
:
_, err := client.Mutate(context.Background(), &m, variables)
if err != nil {
// Handle error.
}
fmt.Printf("Created a %v star review: %v\n", m.CreateReview.Stars, m.CreateReview.Commentary)
// Output:
// Created a 5 star review: This is a great movie!
Error handling is needed to:
-
Be a good citizen and back off on rate limits.
-
Retry on transient errors when reliability is important.
Error handling should be implemented by handling one (or more) of the following cases.
import "errors"
...
resp, err := client.Query(ctx, &q, nil)
if resp != nil && resp.StatusCode/100 == 5 {
// 5xx error
}
var gerr *graphql.Error
if errors.As(err, &gerr) && len(gerr.Errors) > 0 && gerr.Errors[0].Message == "invalid value" {
// we passed an invalid value in the query
}
// For completeness:
if terr := (interface{Timeout() bool})(nil); errors.As(err, &terr) && terr.Timeout() {
// timeout produced by HTTP client/transport/dial/DNSLookup
}
if terr := (interface{Temporary() bool})(nil); errors.As(err, &terr) && terr.Temporary() {
// "temporary" error produced by HTTP client/transport/dial/DNSLookup
}
- Dmitri Shuralyov for the slick design of shurcooL/graphQL.